Warcry: Bringers of Death enter the Eightpoints

Bringers of Death

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Bringers of Death!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Bringers of Death strives to do the same thing for Warcry with the Death Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Agents of Chaos enter the Eightpoints

Agents of Chaos

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Agents of Chaos!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Agents of Chaos strives to do the same thing for Warcry with the Chaos Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Harbingers of Destruction enter the Eightpoints

Harbingers of Destruction

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Harbingers of Destruction!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Harbingers of Destruction strives to do the same thing for Warcry with the Destruction Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Sentinels of Order enter the Eightpoints

Sentinels of Order

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Sentinels of Order!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Sentinels of Order strives to do the same thing for Warcry with the Order Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry Warband Focus Featuring the Unmade

The Unmade

Welcome to the another installment of a our series where we will be focusing on one of the exclusive Chaos Warbands from Warcry. This time we will be discussing the Unmade!

Originating from the island of Tzlid, near the Shyish Nadir, The Unmade enter Eightpoints from a land of death and decay. The realm was once ruled by the dread lord of the undead himself, Nagash. It’s no surprise that these guys look like nightmares made flesh. Their aesthetic alone is meant to be fearsome. Looking carefully at the models you will notice that they are mutilated in some way. This makes for a great opportunity for anyone that likes to kitbash. The art of kitbashing, for those that are unaware, is taking parts from more than one model it build a one of a kind model of your own.

In their lore The Unmade are essentially a pain cult that rejoices in their own agony and that of their enemies. Sent by dream from the Flayed King, the Blissful One leads this warband to eat and terrorize anyone they meet. These guys sound like fun to invite for a party.

The Blissfull One is an absolute powerhouse when it comes to this faction. To start he has an overwhelming 5 attacks that do critical damage on 6! He has a high movement as well. This means that he can travel around the table quickly murdering everyone. With him being so important to the faction he will also be the primary target of your opponent, so keeping him alive will be a priority. I would recommend using him to focus on anyone separated from the rest of their group before moving on, treating him like a melee sniper. The Joyous One can be quite deadly as well but it is too reliant on good rolls. With me behind the dice he will rarely be used to his potential. The Vessel of Torment ability should be well timed because it will only be truly beneficial if the Blissful One took down an enemy because it will give him an additional move and attack in the same activation.

Your priority should be centering your playing around the Blissful One. Trap opponents within range of the Blissful One so he can swoop in for the kill and line himself up for his next attack. This faction is meant for the more experienced players because to make them effective you must stay out of range of your enemy’s attacks and plan your attacks well. This team does not soak up damage well and will fall if they are being hit consistently.