It’s common for Games Workshop to release multiple new starter boxes using the same rules but is Warcry Catacombs another example of this?
Definitively Warcry Catacombs is not just the same game with new plastic wrap, there is so much more. The boxset features two new warbands, never before seen in the Eight Points and unlike the original starter one of them is from the Order Grand Alliance! A different alliance isn’t all that’s new, some of the terrain and one of the maps features a lava-filled chamber that changes how you play the game. When within the Catacombs you no longer have towers to climbs, which is a complete game changer for the Corvus Cabal. Warbands that use height to their advantage will be hindered by the low ceilings but it isn’t the end of Corvus Cabal as some may have predicted. Corvus Cabal has the ability to wall run above their foes so even though they can’t scale the tower to smash down on unsuspecting prey but they can pass freely allowing them to stop behind their foes.
The biggest downside in this box the the durability of some of the models. This is not something new when it comes to Aelves, nimble characters make for leaner models and a leaner model makes for limbs, weapons and features that are more likely to break with a little pressure. That being said they look absolutely fantastic. The core book is still the same and remains one of the cleanest and most well developed games I’ve had the pleasure of playing but the new features bring both a unique style of play and an easy way to switch to more narrative based gameplay.