Tag Warcry Eightpoints

Warcry Sundered Fate

Sundered Fate

Warcry returns to Ghur with Sundered Fate where two new warbands will fight for control of the Ravening Ruin. Who will be triumphant?

Warcry Sundered Fate is the second installment of releases centered around Ghur and the area where a Seraphon temple ship has crashed. This is also the second installment to feature one warband from the Grand Alliance of Order- Chameleon Skinks under the name of the Hunters of Huanchi. The Jade Obelisk is a Tzeentch cult that centers around worshipping the voice of the Speaker in the Stone and are the Chaos warband for this starter.

The Gnarlwood is proving to be a the great location away from the Eightpoints and hope that we see more realms and other great locations with future editions. Personally I’m hoping for Aqshy next or Chamon. It seems that Age of Sigmar as a whole is following the same realm and region and once we finish the current planned releases for Warcry in Ghur I predict we will be transitioning to another realm.

This box features two of the best looking and unique warbands we’ve had yet. I have always loved the look of the Seraphon, or Lizardmen for those that are old enough to remember when they first joined the world that was. I am also an avid Chaos player. My son loves Seraphon because who doesn’t love giant lizards? Even better for me is that my youngest is now at the age my son was when I first started playing games with him and absolutely loves anything dinosaur related. That means I now have TWO people in my house I can persuade to play games with me!

Warcry: Bringers of Death enter the Eightpoints

Bringers of Death

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Bringers of Death!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Bringers of Death strives to do the same thing for Warcry with the Death Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Agents of Chaos enter the Eightpoints

Agents of Chaos

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Agents of Chaos!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Agents of Chaos strives to do the same thing for Warcry with the Chaos Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Harbingers of Destruction enter the Eightpoints

Harbingers of Destruction

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Harbingers of Destruction!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Harbingers of Destruction strives to do the same thing for Warcry with the Destruction Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Sentinels of Order enter the Eightpoints

Sentinels of Order

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Sentinels of Order!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Sentinels of Order strives to do the same thing for Warcry with the Order Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.