Bridge Constructor: The Walking Dead

Walking Dead

Have you ever wanted to build a bridge AND kill zombies at the same time? With Bridge Constructor: The Walking Dead you can!

Merging Headup’s series of Bridge Constructor titles and AMC’s The Walking Dead, players must help fan favorite characters reach the other side while keeping them alive. The Bridge Constructor games have been full of innovations including a partnership with the Portal franchise. The concept is rather simple, you have a gap of some sort and a vehicle or people need to cross. Queue the builder, that means you, builds a bridge of some sort.

Each stage has a resource limit to reach but is not required to finish the level. With The Walking Dead version of the franchise you must also kill the occasional zombie. Each stage shows a broken building or ravine to cross, many of which include zombies trying to eat characters like Eugene Porter and fan favorite Daryl Dixon. Characters like Daryl will aggressively remove zombie threats while others will use their brains to out think the walkers.

Like the other Bridge Constructor titles this game is quite enjoyable but at the same time absolutely maddening. Some stages I simply lack the imagination needed to build my bridge effectively enough to complete the level while using less than the resource limit. I love this game despite my skill though.

Neighbours Back From Hell game review

Neighbours Back From Hell

Woody is back to make Mr Rottweiler’s life miserable in the remake Neighbours Back From Hell!

Mr Rottweiler has been a thorn in Woody’s side for as long as they have been neighbors. Woody has finally had enough and has even dedicated a television show to returning the favor in Neighbours Back From Hell from THQ Nordic and Epic Games. This game is what you get when you take Kevin McCallister and put him in charge of Jackass but instead of willing friends the gags are on his asshole neighbor.

The game is spread across 25 levels, half of which are focused on specific rooms in Rottweiler’s house and make up the first two seasons. Seasons three and four focus on Rottweiler’s trips abroad. No way Woody was going to let him relax on his vacation. Just be careful because if the Neighbor catches Woody then you are in for a beating and you only get two beatings per stage before you end up losing.

The pranks themselves range from simple nuisances to deadly feats that should leave Rottweiler dead but somehow he keeps coming back for more. To use some items they require specific setups in a specific order to get the chance to use and the level gives your very little information on how to prepare for these. Thankfully for those levels there are several guides out there that will walk you through the exact process to get each coin for the level. With enough patience the game is quite easy and some of the pranks are hilarious when they work. The game makes for an easy 1000 Gamerscore and was surprisingly fun.

Superliminal ~ a game of forced perspective

Superliminal

Epic Games brings us Superliminal, a first person game where you can impose your perspective on the world around you.

Have you ever woken up in a facility that is testing you physically and mentally? In Superliminal this is exactly what is happening. Unlike the real world where an item doesn’t change size only your perspective of it does, this game is about making the size of objects work for the puzzle of the room. Right off the bat the puzzle solutions are not completely apparent but with a little patience solutions become quite clear.

Superliminal

I have never played a game like this where by picking up an object and moving away from it you make it physically larger just by releasing it. Conceptually it’s a bit difficult to wrap your head around but after you learn the controls it is apparent how ingenious it really is. Look at the image above for example. The doorway on the right is full sized and respectively those items are huge, but they didn’t start that way. Each item was sitting on a small tray and a box and by manipulating your views of them changed their sizes.

If you are looking for a puzzle game that is not only brilliant but thought provoking as well this game is a must. Many rooms will have you scratching your head and when you finally figure them out you will be disappointed it took so long to figure out. Do you have the patience to make it to the end?

Totally Reliable Delivery Service Game Review

Totally Reliable

Have you ever wondered what it would be like to deliver packages in a world of ragdoll physics? In Totally Reliable Delivery Service from Epic Games and TinyBuild you can!

Totally Reliable Delivery Service was a title I was given to review courtesy of Epic Games and TinyBuild, but their generosity has in no way influenced my thoughts on this game. We were able to test it out on both the Nintendo Switch and Xbox One. My son preferred the controls on the Switch and I thought they felt more natural on the Xbox.

The concept of the game is that you play a delivery person who must deliver an assortment of packages. The base idea is rather dull and I’m sure there are more than enough people that would not want to play a video game based on their day job. Epic Game and TinyBuild took a very different approach. Instead of the tedious driving door to door and dropping off of packages you drive, fly and carry packages across dozens of scenarios including up a steep hill to a ski lodge while avoiding falling trees or using a forklift to deliver an explosive through a second story residential building. There are ramps to jump your vehicles over, hidden castles and plenty of challenges to keep you having to replay missions to grind them all out.

My son found the game to be dull and gave up playing after his first time playing it. I spent probably about five total hours on the title, messing around more than trying to score well on challenges and agreed. It is a bit dull in terms of story and excitement but the game is cute, family friendly and easy to pick up and play for a few minutes at a time. Longer doses of this game leaves me prone to yawning after I explored all of the areas I felt there was no need to keep at it and removed the game from my system. One day I may revisit it but chances are slim on this title.