Besides sharing a naming scheme with Left 4 Dead, Back 4 Blood shares more than that with the cult classic.
Before we talk about Back 4 Blood let’s take a quick look at the Left 4 Dead franchise. Originally exclusives on the Xbox 360 both L4D and L4D2 brought the ultimate zombie killing experience. Offering more than just well crafted campaign writing the games featured a difficulty called Nightmare and offered Realism mode. The game was already intense before trying these two and together the difficulty was ramped up considerably. I invested more hours into that franchise than nearly any other title I have played. The first of the games did not offer any sort of melee weapon but when they were added to the sequel it was a game changer. Rumors of a third game and a feature film went around for several years before all news ended.
Out of nowhere Warner Bros Games started advertising the game in early builds on computer/steam and the hype started building. Immediately it appeared to be a sequel to the Left 4 Dead games. It wasn’t long before I learned why- some of the same designers were working on this game as well!
The game controls feel very much the same as what we were expecting, the hordes are relentless and the experience feels exactly like successor to the game franchise should feel. The difficulty is either insane or my skills are not what they once were. Despite being so much more difficult than I expected it is still a considerable amount of fun.