Argonwood and Deck 13’s latest title for consoles is Rising Lords that features turn-based medieval combat.
Rising Lords is the newest title from Argonwood, published by Deck 13 and is a strategy game based on the dark ages in a made up land and uses some unique resource management mechanics. Players perform multiple actions across a single turn like moving peasants to perform tasks, build your army or march them to war. You may even come across random events like a bear attacking a town where the only defenses are those same peasants.
The art style reminds me very much of Inkulinati with a nearly identical character design, pulling from obvious medieval influences. As the game progresses you change focuses from resource gathering to warmongering. Gameplay feels like a blend of several popular tabletop games like Settlers of Catan, BattleLore and Kings & Things, mixing their styles into a overall experience that focuses on paving their own way. The user interface was clearly build having computers in mind but thanks to the turn-based nature of the game it is still manageable.
The art style of the game felt right for the game where the controls felts a little tough to identify where to click next at times. Despite the controls I found the game to quite ingenious and enjoyable. With the customization options and richness in gameplay it will be a hit among strategy fans for sure.