Rising Lords from Deck 13 is here

Rising Lords

Argonwood and Deck 13’s latest title for consoles is Rising Lords that features turn-based medieval combat.

Rising Lords is the newest title from Argonwood, published by Deck 13 and is a strategy game based on the dark ages in a made up land and uses some unique resource management mechanics. Players perform multiple actions across a single turn like moving peasants to perform tasks, build your army or march them to war. You may even come across random events like a bear attacking a town where the only defenses are those same peasants.

The art style reminds me very much of Inkulinati with a nearly identical character design, pulling from obvious medieval influences. As the game progresses you change focuses from resource gathering to warmongering. Gameplay feels like a blend of several popular tabletop games like Settlers of Catan, BattleLore and Kings & Things, mixing their styles into a overall experience that focuses on paving their own way. The user interface was clearly build having computers in mind but thanks to the turn-based nature of the game it is still manageable.

The art style of the game felt right for the game where the controls felts a little tough to identify where to click next at times. Despite the controls I found the game to quite ingenious and enjoyable. With the customization options and richness in gameplay it will be a hit among strategy fans for sure.

Deep Sky Derelicts – a turn based strategy game

Deep Sky Derelicts

Deep Sky Derelicts from Snowhound Games is a game of salvage, mining and combat in space!

Assuming the role of a scavenger in Deep Sky Derelicts, you are looked down on by society but with a twist. Other than normal occupations society is split into two main factions- the haves and the have nots, or simply the Privleged and the Stateless. As a member of the Stateless group of humanity you must scavenge your way through not only your daily routine but as a means of survival. You have a single way out of this life though, one last salvage to end them all- an ancient alien spacecraft.

Gameplay is a throw back to the Final Fantasy 7 days of old where you take turns with each action and when winning the fight you are stuck watching a celebration to, well, celebrate your win. As  you progress through a map that looks like a cross between a tabletop game and a classic 80’s role playing game. Aesthetically the game looks like it would fit as an animated backdrop for another release in the Dead Space franchise, but much more tame and missing the spook factor. Controls are easy to learn but the game offers little in entertainment, but makes up for it in combat that looks like it belongs in a science fiction based comic.