Pile up! Box by Box game review

Pile Up

Pile Up! Box by Box is a puzzle platformer from HandyGames where you play an adorable box that uses other boxes to complete puzzles.

HandyGames is back with another family friendly title, Pile Up! Box by Box, a platformer where collecting boxes and keys are your goals. You play as a box that navigates a world of water and cardboard to solve puzzles. Visually the world looks very similar to that of Paper Mario and there is nothing that would make me question if my children should be allowed to play it.

Puzzles are quite simple in the solutions but trying different approaches makes them more worth it. One of the levels has a puzzle that requires moving four boxes from one area to another and each area has bomb boxes. Picking up bomb boxes cause them to explode but if you nudge them you can get them into place without having to find all of the intended boxes. There does not appear to be a story for the game outside of the quests you must complete per level but those are more of a guided objective. Controls are easy to pick up but hitting the wrong button at the wrong time is always a concern. I found the game to be quite enjoyable and I am looking forward to sharing this with my family!

Green Hell has made it’s way to the Xbox One!

Green Hell

Green Hell is an FPS survival horror game based in the uncharted jungles of the Amazon where you must survive physically and mentally.

Creepy Jar is an awesome name for a game developer and those same minds brought us their newest release, Green Hell. Green Hell was previously released on Steam years ago but we were not able to play it until it was ported over to the Xbox One and we recently received a copy for the purpose of this review.

The game itself feels quite unique, or at least I have yet to play anything that came before that had this same feel to it. Some of the mechanics are tried and true across many games but this particular recipe feels new and that is rare. Before playing the game and before even seeing images of the gameplay I saw there was a tabletop version of the game about to go on kickstarter so it gave me a different expectation of the gameplay. I thought that the game would be an isometric game where you had to navigate the Amazon to some unknown end (I literally went into this game without doing any research on the story) and was shocked when I loaded the game up for the first time and was greeted to a first person shooter styled experience.

For the game mechanics you will likely recognize crafting mechanics similar to those in 7 Days to Die or the fact that any items that can be picked up as they are will receive a glowing outline like in so many other games. Graphically the rendering is not the best I’ve seen on the Xbox but I would say that it is on par with the earlier releases of the Xbox One. The story focuses on Jake and his Mia as they arrive in the Amazon. Their first step after making camp is for Mia to earn the trust of a local indigenous tribe. One day you wake up to her screams over your radio and you go charging into the jungle (as Jake) to find her. With several comments regarding Jake’s mental health throughout the tutorial led me to wonder if her voice was real. Very quickly you begin to question everything, like during the tutorial there was a path near your camp and after the tutorial the path is replaced by a stream. Very few games I have played have messed with your senses like Green Hell has and that was just in the first couple hours of the game. I can’t wait to see how else the game screws with my head.

Order of Battle: World War 2 on Xbox One

Order of Battle

Order of Battle: World War 2 is a turn based take on the battles of World War 2 by Slitherine Games.

Have you ever wanted to command troops during World War 2 over land, sea and air? With Order of Battle: World War 2 you can. Slitherine Games shared their newest Xbox One release to try and share our thoughts.

The visuals for the game are like something out of the early nineties. I don’t mean to say that this is garbage because I have played and enjoyed much worse. It’s on par with the original Command and Conquer games as far as the visuals are concerned but play style is quite different. Each turn you move your various troops up to a certain number of hexes (each varying from unit to unit) and most can also attack.

The gameplay is slow and tedious but still the game was enjoyable. I found myself on many occasions saying “just one more level” and after several hours I’d wonder where the time went. The game is tedious and everything about the interface screams that you need a mouse and computer to play this but it is enjoyable. Though it would likely be even more enjoyable with a mouse or an upgrade to the controls and interface.

Aerial_Knight’s Never Yield from Headup Games

Never Yield

Aerial_Knight and Headup Games brings us the endless running action game Never Yield and it is crazy addicting!

Most endless runner games throw random obstacles at you that you use one of a couple methods to avoid and will literally go on, forever. With Aerial_Knight’s Never Yield the formula is changed, it actually has an end. Simply put it just looks and feels like an endless runner. The bulk of the story is told through quick glimpses of action but no dialogue, no trailing prologue like in a Star Wars film, everything is centered around the action. 

The stylized characters look like something you would expect to see in Back to the Future’s version of the future but full of weapon-wielding drones and vehicles looking to run you over. Without quick reflexes expect to die, often, but with each death you see a continue screen where you’re given the choice between “Never Yield” or giving up, along with a death counter for the particular run. With enough skill you can complete the story in a single sitting within a couple hours tops, my reactive skills were not on point and it took me about five total hours to complete the story. I found the game to be fun, despite the frequent deaths and well worth playing through more than once.

Neighbours Back From Hell game review

Neighbours Back From Hell

Woody is back to make Mr Rottweiler’s life miserable in the remake Neighbours Back From Hell!

Mr Rottweiler has been a thorn in Woody’s side for as long as they have been neighbors. Woody has finally had enough and has even dedicated a television show to returning the favor in Neighbours Back From Hell from THQ Nordic and Epic Games. This game is what you get when you take Kevin McCallister and put him in charge of Jackass but instead of willing friends the gags are on his asshole neighbor.

The game is spread across 25 levels, half of which are focused on specific rooms in Rottweiler’s house and make up the first two seasons. Seasons three and four focus on Rottweiler’s trips abroad. No way Woody was going to let him relax on his vacation. Just be careful because if the Neighbor catches Woody then you are in for a beating and you only get two beatings per stage before you end up losing.

The pranks themselves range from simple nuisances to deadly feats that should leave Rottweiler dead but somehow he keeps coming back for more. To use some items they require specific setups in a specific order to get the chance to use and the level gives your very little information on how to prepare for these. Thankfully for those levels there are several guides out there that will walk you through the exact process to get each coin for the level. With enough patience the game is quite easy and some of the pranks are hilarious when they work. The game makes for an easy 1000 Gamerscore and was surprisingly fun.

Destroy All Humans is back on consoles

Destroy All Humans

Let’s face it, humans are terrible creatures, just look at what they’ve done to the planet. With Destroy All Humans you can give them what’s coming to them.

Who wants to help Destroy All Humans? They suck, well most of ’em anyway. I am a firm believer that if more people had even a slight sense of decency this world would be so much better than it is and these last four years make that even more apparent. Hell, even this pandemic has highlighted the selfish nature of the human race. THQ Nordic and Black Forest Games bring us this classic kill ’em all video game with a full High Definition overhaul.

I had never played the original but had always heard that it was a fun game. When offered the opportunity to play and review this remake I jumped at the chance. Players take control of Crypto as he attempts to harvest brain stems to harvest the intermixed DNA that is stored there. Between abducting random citizens, killing cows and burning buildings to the ground you can quickly become overwhelmed but with some time spent unlocking abilities you can soon turn the tide.

Overall the game is quite goofy and entertaining but other than the ability to raze the world around you there wasn’t much to keep me engaged for a long period. Cutscenes are quite long, voice acting tolerable and the controls were easy to pick up. There are worse games out there but this one fell short of my expectations.