Archives December 2021

Dungeon Bowl returns with a new editon!

Dungeon Bowl

Dungeon Bowl is back but is it as good as expected and what impact does it hold for Blood Bowl going forward?

What do you get when you cross a scavenger hunt in a dungeon and American Football? You get Dungeon Bowl from Games Workshop. Dungeon Bowl is a lesser known version of Blood Bowl, similar to how Kill Team is a branch of Warhammer 40K. It’s the same world but entirely different mechanics, rules and points. Play styles that work well in Blood Bowl may not work as well in the Dungeon.

At $160 this boxset comes with everything needed for a match but also give options to expand. Teams are divided into Colleges and it comes with teams for the Colleges of Fire and Shadow. Map tiles allow you an almost endless number of customizations so that you never have to play the same map twice. Two teams enter the particular Dungeon and in search of the game ball and if found must survive to score a touchdown. One touchdown is all that is needed to win but just finding it and delivering the ball is enough. Players must survive traps and other players who will stop at nothing to prevent them from scoring.

Regular Blood Bowl players will have options to further customize their teams using their players and creatures to fill out the roster for their chosen College. The models look fantastic and the map tiles can be used in other games like Cursed City to keep those maps fresh as well. Without purchasing other Blood Bowl teams however will mean your kit-bashing options will be quite limited as you only have a couple models for each faction as part of the game. As a stand-alone game though I don’t see this title as a replacement for Blood Bowl, merely as a new way to play. This game is chaotic, fast paced and immensely enjoyable.

New Draconith models for Stormcast Eternals are incoming!

Draconith

Two Draconith boxes are coming for the Stormcast Eternals and the models are awesome!

Spawning from Dracothion, the great dragon of legend, is the first of the six- Krondys. At $150 Krondys offers two named Draconith, himself and Karazai, the Scarred. That’s right! Two dragons to choose from in this single kit, however of the Games Workshop site each is listed as it’s own build but contain the sprues to build the dragon of your choice. Hopefully in the coming years we will see Dracothion himself.

Krondys

Karazai

The first two dragons of the six have been identified so now we will look at the last four. All of which are the Stormdrake Guard but there are two build options for each dragon and come two to a box. Here you can choose between the Stormdrake Guard and the Knight-Draconis. The primary difference between these two loadouts comes down to personal preference- would you like your riders to use swords or lances? Visually I prefer the look of a flaming sword but the range of a lance is also preferable.

Knight-Draconis

Stormdrake Guard

Dragon models are what first grabbed my interest in the Warhammer Fantasy games in the late 90s and these new models put those all to shame. The modelers at Games Workshop have produced some of the best looking dragon models and the fact that each box gives you multiple load outs means you can have multiples of these models and have each appear unique. I’m already planning a 3000 point army that is nearly all dragons but might have to reevaluate the points with the recent changes to the Stormdrakes. Either way I can’t wait to see what other dragon goodies are released for this game because if these sculpts are anything to judge by they will be amazing.

Which of these Draconith models are you most interested in?

CATCHING UP WITH Marvel Entertainment PART 2

Marvel

IT IS RARE FOR ME TO SEE A MOVIE WHEN IT’S STILL IN THEATERS BUT THANKS TO Marvel Entertainment I WAS ABLE TO CATCH UP ON A FEW THAT I MISSED!

Recently the fine folks at Marvel Entertainment (their home page is here) had sent me a code to one of the movies I missed so that I could share my thoughts on it with you. This will be a regular series and starting with Part 1 and Black Widow. We’ve returned for Part 2 to discuss Shang-Chi and the Legend of the Ten Rings!

Shang-Chi and the Legend of the Ten Rings

The movie begins with a brief history of the Ten Rings and learning about the relationship between Shang-Chi’s parents. Fast forward a few years and he is now an adult and going by Shawn in San Francisco. An altercation on a bus, a viral video of him fighting and a supposed note from his sister and Shang-Chi is now on a quest to find the hidden city his mother was from and stop his father.

The Ten Rings as a name seemed oddly specific at first and reminded me of the terrorist group called the same thing from Iron Man 3. Thankfully this film explained the link between the two through an unexpected cameo and delved deeper into the mythos of both films in the process. The action scenes were enjoyable to watch, the story absolutely enjoyable and the cast was fantastic. The only thing this film missed was a cameo from Stan Lee and even that wouldn’t have been needed as the film was fantastic from start to finish.

Have you had a chance to see this film from Marvel Entertainment?

Kill Team returns with another installment of the current edition – Chalnath

Kill Team Chalnath

Games Workshop has released a new version of Kill Team with Chalnath and they sent us a copy for the purpose of reviewing it.

Kill Team is essentially the skirmish version of Games Workshop’s Warhammer 40,000. Players take small squads of fighters, or even a smaller and more elite force and battle for objectives or simply to eliminate the other team (this is my preferred way to play any tabletop game). Officially this is the fourth edition of the Kill Team game type but the third as a standalone title. The points systems are vastly different than your standard game of 40k but very similar in nature to that of Warcry in relation to Age of Sigmar. Now the first three editions also differed in points values when compared but Chalnath is the second installment of this edition and is much more in line with Warcry.

Teams are comprised of roughly 1000 points and depending on the faction will determine how many models you will be using, for example, Adaptus Mechanicus will typically have more troops on the map than Astartes. Another big difference between this version and previous iterations is that the list building is much more limited this time around. For Kill Team I suspect this is to better control balancing for the game, possibly to minimize some of the min/maxing that some players do to give their play style an advantage. With the new limitations on list building I think this is a huge improvement because I like having a variety on the field of battle and like to fight a variety.

Overall I found this to be a great introduction game to the world of Warhammer 40k and in the smaller scale makes trying new armies much easier and way cheaper. The new models for both Tau and Adepta Sororitas are some of my favorite for both factions. Kill Team: Chalnath features new Tau Pathfinders and Adepta Sororitas models along with some familiar looking terrain and is setting the precedent that every three months or so we will see a new Kill Team release, each centered around a different kill zone. Additionally both releases of this edition have also had exclusive models and the first absolutely had exclusive terrain options. This time I have yet to find confirmation about the exclusivity on the terrain but it looks quite similar to some we’ve seen previously. I can’t wait to see what other exclusive models and terrain will be coming with each new kill zone! This is a fantastic starting point for anyone looking for a new army or to add to an existing army.

Warcry has returned with Red Harvest

Warcry Red Harvest

Warcry has returned with Red Harvest with two new Chaos warbands- Darkoath Savagers and The Tarantulos Brood!

In the first official release for Warcry in 2021 Games Workshop brings us Red Harvest, however this is not the only taste of Warcry this year. In at least a couple issues of White Dwarf we have received some cards of newer teams ready to play, for example check out issue 467 which included rules and printable cards for the new troops from the Dominion starter. This is the third starter box that has been released for Warcry and is also part of the same edition. The only difference in these rulebooks is that with each starter the rulebooks have been updated with most recent changes from the FAQs/Erratas. Of course the only real exception there is that there are new abilities for the two new warbands.

As with both the original Warcry and Catacombs, Red Harvest features two new warbands that follow the gods of Chaos. The first are the Darkoath Savagers. The look like a cross between the Spire Tyrants and the classic Chaos Marauders. The second is entirely unique and they are the Tarantulos Brood. Their goal is to mutate themselves into arachnid hybrids, their limbs and eyes matching the number of realms and points on the symbol of Chaos.

Now what Warcry starter box would be complete without some new terrain? This box features some of the most awesome sets released yet. These pieces are centered around abandoned mines that once used to pull Varanite from the ground and alone make me want to get a second box just to get even more creative with the mine cart tracks and the sluices.

Overall I think this box has significant value, great looking models and terrain, all the tokens and cards needed to play and it remains one of the best games I’ve ever played.