Blitz Bowl Season 2- Dwarves vs Humans!

Blitz Bowl

It’s time to hit the pitch with a second season of Blitz Bowl from Games Workshop and sold in book stores!

Who’s up for a game of Football (and I don’t mean European Football)? Either those crickets are pretty loud right now or I’m asking the wrong group of people. For those of us that don’t enjoy watching the American game of Football or playing for that matter there is a game where we can actually enjoy the sport but scratch our table top itches as well and that is Blood Bowl. Games Workshop though has taken a more inclusive approach with trying to bring more people to the hobby with Season 2 of Blitz Bowl!

One of the best things about the parent game Blood Bowl is how a single action can turn one play into several, dice willing of course. This can lead to games where only one player is taking a long turn while the other has to wait a while though. With Blitz Bowl you have three set actions per turn which means that everyone gets equal play. While being more dynamic it is still just as bloody. The biggest difference however is the fact that points can be earned by not just scoring a touchdown but also by completing various objectives. With a faster paced style of play with more opportunities to score this is probably the best version of the Blood Bowl franchise to introduce to your friends.

Secret Neighbor Party Game by Arcane Wonders

Secret Neighbor

Secret Neighbor Party Game by Arcane Wonders is here to make your next party deceitful!

Video game players have known about the naughty Neighbor for many years from TinyBuild, but did they know there is now a party card game? Thanks to a partnership with Arcane Wonders the Secret Neighbor Party Game is here. Arcane Wonders sent us a review copy to enjoy with the family and friends. With a global pandemic playing a game with the family is much easier than with friends or both.

In the Hello Neighbor franchise players try to avoid the Neighbor and sneak around his property, trying to uncover just what dark deeds he is up to. In the party game players take the roles of either the Neighbors or the kids. As kids you must manipulate others to get the keys. If they use all of the keys to unlock the basement then the kids win.

While attempting to procure the keys kids must collect cards in triplicate in order to use their powers. Secretly though Neighbors will be posing as children to undermine their efforts or steal the keys for themselves. If a Neighbor gets the key and the majority votes to use them and they refuse to do so then the Neighbors win.

The game was more fun than I expected. Party games have a tendency to feel tedious but the game was fluid, easy to pick up and everyone found it enjoyable.

DrTableTop’s Droptops and Paint Pills

Droptops

Are you ready to improve your painting game? DrTableTop’s Droptops and Paint Pills are here to help!

Many people that know me know that I am an avid painter and always looking for tools to improve either my setup or skills. A local shop started sharing some ads on Facebook for DrTableTop’s Droptops and Paint Pills. Intrigued I sent the team an email and they graciously sent us samples of both.

Check out our coverage of them both:

I highly advise to watch the setup video with Dr K himself as it shows you exactly how to put the tops on your Citadel bottles (check the bottom of this article for the video itself).

When I tested the top in the video I used a single pill as I didn’t have that many. Using it on one of my favorite metallic colors it blended it better than I expected. The only problem I found with the pills was that I simply didn’t have enough. I recently ordered 100 of the little porcelain balls, adding three to each of my metallic paints and got to shaking them. I have never seen those metallics come out so smooth. I paid about $24 including tax and shipping (in Arizona) to get 100 of them and for how well they are mixing my paints they are absolutely worth it.

The droptops themselves are smooth and easy to control paint flow. Caps fit snuggly and even handling them aggressively I have yet to knock one off without intending to. Even better the lids pop on so easily that you could do your whole collection in a matter of minutes (unless you have the whole line and then maybe an hour or so). The tops themselves are a bit more expensive than I first expected ($24.60 for a dozen before tax and shipping) but after you use them the pricing is completely justified. I refuse to spend money unless absolutely required and I’m already planning on my next order, which is saying a lot!

Here is the aforementioned video from DrTableTop!

https://youtu.be/yAizffLBY5c

Warcry Tome of Champions 2020 edition is here!

Tome of Champions

The Eighpoints are seeing new wars waged starting with the Tome of Champions 2020 edition!

The fine folks at Games Workshop has once again graced us with the Tome of Champions, this time for 2020! Originally I intended to have my thoughts on the latest edition out before the New Year but the holidays have a way of derailing plans. Better late than never I suppose. Click here to see my coverage of the 2019 version of Tome of Champions back when I was writing for PopNerdTV. The big takeaways from the previous edition were the added challenges.

The rules for the game as a whole remain unchanged. Like the Grand Alliance books this is meant as a supplement that will further enhance the game. Returning to the Tome are more challenges and options for tournaments. One of the biggest changes is a full campaign! Not just that but this campaign has a story behind it. Yes, please! That has always been one of my favorite things about the Warhammer and Warhammer 40K intellectual properties, the ability to tell a story while your armies clash. On a smaller playing field like Warcry the story becomes much more personal.

Another huge (pun intended) addition are some of the challenges, not just to fight Gargants but to even fight the Mega Gargant! I expect each year we will see bigger and better things in the Tome but at the current rate I already can’t keep up with all of the challenges I want to try out.

Once again, this is not meant as a game changer for Warcry but it is a hell of an improvement!

Warcry: Bringers of Death enter the Eightpoints

Bringers of Death

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Bringers of Death!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Bringers of Death strives to do the same thing for Warcry with the Death Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Agents of Chaos enter the Eightpoints

Agents of Chaos

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Agents of Chaos!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Agents of Chaos strives to do the same thing for Warcry with the Chaos Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Harbingers of Destruction enter the Eightpoints

Harbingers of Destruction

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Harbingers of Destruction!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Harbingers of Destruction strives to do the same thing for Warcry with the Destruction Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry: Sentinels of Order enter the Eightpoints

Sentinels of Order

Grand Alliances have joined Warcry in a big way with faction books and we are discussing Sentinels of Order!

As many players of Warhammer Age of Sigmar are already aware there are four Grand Alliances- Death, Chaos, Order and Destruction. As such you can combine units from different factions due to those keywords allowing for a much more dynamic and varied army. Doing this however loses some cohesion as some armies work better with faction specific abilities and similar visual aesthetics. Sentinels of Order strives to do the same thing for Warcry with the Order Grand Alliance but due to the small force size the decreased cohesion is less noticeable.

This book features updated versions of all the cards previously released in both card packs and the various faction boxes. Additionally it features heroes and allies you can include in your warband. Your warband as a whole cannot mix and match across all the factions but the heroes and allies are the real feature of this book. Previously in the Monsters and Mercenaries book each faction added a couple mercenaries that could be taken alongside your warband.

For anyone interested in expanding their game with a few choice models to outfit your warband or to try something new these books are a must for your collection.

Warcry Catacombs ~ is it just a reskinning of the original?

Warcry Catacombs

It’s common for Games Workshop to release multiple new starter boxes using the same rules but is Warcry Catacombs another example of this?

Definitively Warcry Catacombs is not just the same game with new plastic wrap, there is so much more. The boxset features two new warbands, never before seen in the Eight Points and unlike the original starter one of them is from the Order Grand Alliance! A different alliance isn’t all that’s new, some of the terrain and one of the maps features a lava-filled chamber that changes how you play the game. When within the Catacombs you no longer have towers to climbs, which is a complete game changer for the Corvus Cabal. Warbands that use height to their advantage will be hindered by the low ceilings but it isn’t the end of Corvus Cabal as some may have predicted. Corvus Cabal has the ability to wall run above their foes so even though they can’t scale the tower to smash down on unsuspecting prey but they can pass freely allowing them to stop behind their foes.

The biggest downside in this box the the durability of some of the models. This is not something new when it comes to Aelves, nimble characters make for leaner models and a leaner model makes for limbs, weapons and features that are more likely to break with a little pressure. That being said they look absolutely fantastic. The core book is still the same and remains one of the cleanest and most well developed games I’ve had the pleasure of playing but the new features bring both a unique style of play and an easy way to switch to more narrative based gameplay.

Warcry Warband Focus Featuring the Spire Tyrants

Spire Tyrants

Welcome to the another installment of a our series where we will be focusing on one of the Chaos Warbands from Warcry. This time we will be discussing the Spire Tyrants!

The Spire Tyrants hail from the Varanspire, specifically the fighting pits. Those that excel in the pits are awarded a spot among the warbands. Comprising of more variations than nearly any other warband, the Tyrants is ideal for the player that doesn’t want every model to look the same, just as every successful pit fighter is varied.

The variation is both a blessing and a curse for this warband. Specifically the more options you have the more you can customize to your play style. The reason I say this is a curse is because if you are like me you are very indecisive when it comes to building your team. To find the right fit for you, don’t be surprised if you need to modify your roster multiple times before landing on the one that works for you. I still haven’t figured out my best line up and I’ve had my box since they were released!

When it comes to abilities they don’t have nearly as many attack options as I would have expected. They surprisingly have an excellent team buff option with a triple roll- Champion of the Warpits. This ability gives a bonus to attack rolls to nearby units if the attacker had downed an opponent on this turn.

This warband hits hard and has a decent range of movement, making them an improvement over the Iron Golems in my opinion. This increased range allows them to reach their enemies faster and get to the objectives in a more timely manner. When you reach your target, whichever type it may be, you will be able to take a beating and dish one out while you’re there.

To purchase your own box of this models head over to the Games Workshop store here! I personally would pick up two so you have can more options when assembling your warband.