Welcome to the another installment of a our series where we will be focusing on one of the Chaos Warbands from Warcry. This time we will be discussing the Spire Tyrants!
The Spire Tyrants hail from the Varanspire, specifically the fighting pits. Those that excel in the pits are awarded a spot among the warbands. Comprising of more variations than nearly any other warband, the Tyrants is ideal for the player that doesn’t want every model to look the same, just as every successful pit fighter is varied.
The variation is both a blessing and a curse for this warband. Specifically the more options you have the more you can customize to your play style. The reason I say this is a curse is because if you are like me you are very indecisive when it comes to building your team. To find the right fit for you, don’t be surprised if you need to modify your roster multiple times before landing on the one that works for you. I still haven’t figured out my best line up and I’ve had my box since they were released!
When it comes to abilities they don’t have nearly as many attack options as I would have expected. They surprisingly have an excellent team buff option with a triple roll- Champion of the Warpits. This ability gives a bonus to attack rolls to nearby units if the attacker had downed an opponent on this turn.
This warband hits hard and has a decent range of movement, making them an improvement over the Iron Golems in my opinion. This increased range allows them to reach their enemies faster and get to the objectives in a more timely manner. When you reach your target, whichever type it may be, you will be able to take a beating and dish one out while you’re there.
To purchase your own box of this models head over to the Games Workshop store here! I personally would pick up two so you have can more options when assembling your warband.