Darksiders Genesis is this a finale or just an installment?

Darksiders Genesis

Darksiders Genesis is the fourth installment in the fan favorite Darksiders series created by Joe Mad and Airship Syndicate.

War returns to ride alongside his brother Strife in the fourth installment of the Darksiders series- Darksiders Genesis. The timeline of this franchise is a bit muddled and that was before this installment. We won’t go into much detail on this because I frequently have to get help myself to make sense of it. The first game starts during the final war between Heaven and Hell which occurred earlier than the big guy/gal upstairs planned. Darksiders Genesis takes place long before the first game, before War was stripped of his power and had to redeem himself. This is only an installment of the franchise and no where near the end of the story (promises of one last story have been hinted at that would lead us to believe that we will see one that features all Four Horsemen)!

Gameplay has been completely revamped for this isometric “shooter” and that means a new way to play War. With the new playstyle and controls I half expected to lose out on the horses but they are there for the battle as well. Even better this is the first iteration of the game that allows for two players!

The Lord of Hell himself, Lucifer, has been plotting to upset the balance and that means War and Strife are to be sent to either shut his plans down or simply to shut him down. The single player controls are fluid, allowing you to instantly switch between heroes on the fly and tear apart the demons and angels around you. Graphicly the game is gorgeous and that opening cinematic that introduces you to Strife and highlighting both the humor in the characters and the classic Joe Mad art style will not only turn heads but also make you want to play to see more. This game is a must for Isometric shooter fans or fans of the Darksiders franchise.

Cloudpunk a delivery simulator in the sky

Cloudpunk

Merge Games takes Blade Runner and mixes it with delivery mechanics in Cloudpunk.

In Cloudpunk you play as Rania, a Cloudpunk driver that will deliver anything to anyone regardless of the risk involved. As long as they are paying she will pick it up and take it where it needs to go. Immediately upon starting the game I was struck with a single observation, if you are driving a flying car why is everyone sticking to designated pathways when you could fly over everything? Determined to understand I pressed on.

Players must navigate a massive city that uses portal/tunnels that allow you to move between sectors all the while picking up various packages and dropping them off. Visually the game is a pixelated Picasso, far away it is stunning but up close it is a pixelated mess. The flight controls for the cars are intuitive and easy to pick up but the controls while walking are clunky and rarely move in a straight line let alone go where you intended the first few tries. The story is slow going but is easily forgettable and fails to grab your attention. For a game that goes for $25 I’d suggest waiting for a massive discount before picking it up.

Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur

A new edition of Kingdoms of Amalur has released by THQ Nordic and we got to check out it’s high definition glory.

An war against evil brings our hero to the frontlines where he is quickly cut down. In Kingdoms of Amalur players were treated to a game world created by R.A. Salvatore, Todd McFarlane and the team behind the classic Elder Scrolls Oblivion. The Re-reckoning edition features updated graphics, new side quests and all of the downloadable content from the original. With such a pedigree I was very excited to try this game out.

For a game that was considered a hit I was shocked to have never heard of it during it’s original release. Overall it looks and feels like the older version of the game with a fresh coat of paint. Game mechanics and controls felt like Oblivion. In my opinion Oblivion felt dated by it’s first anniversary and so this plays like something the belongs on the Xbox 360 when it was first starting as a console and not over a decade later on the Xbox One. I spent two hours exploring the world and was left wishing I passed on the title or at least spent a lot less time on the game.

Moons of Madness – a futuristic Lovecraftian adventure

Moons of Madness

Moons of Madness is a reimagining of HP Lovecraft’s Mountains of Madness but instead of some twisted mountain it is the red planet itself.

Funcom brings us the game Moons of Madness, intended as a science fiction thriller on the surface of Mars. A strange signal has be coming from the planet’s surface and a team has been sent to investigate. The signal has baffled the scientists from Orochi and they decided to keep the signal from public knowledge, especially after they determined the source to be from someone or something with some sort of intelligence. As a lowly technician you have limited information regarding the signal and your job is simply to keep the station running.

Keeping everything working properly becomes more irksome as setbacks begin to happen and weird things begin to occur. Maintenance tasks range from the tedious and believable to the downright strange like a flooded greenhouse. A greenhouse being flooded is normally a believable occurrence but on a planet with virtually no water where it needs to be rationed closely how did no one notice the leak quick enough to prevent the flooding?

Visually the game is quite stunning but lacks in the ambiance to be a truly horrific title. The puzzles do have a more realistic feel to some of their solutions which makes up for some of the tonal issues but even when trying to up the tension it feels more like the game wants to be scary but simply doesn’t know how. It’s like me and dancing, I’d love to be good at it but don’t have any rhythm or even know how to dance.

Deep Sky Derelicts – a turn based strategy game

Deep Sky Derelicts

Deep Sky Derelicts from Snowhound Games is a game of salvage, mining and combat in space!

Assuming the role of a scavenger in Deep Sky Derelicts, you are looked down on by society but with a twist. Other than normal occupations society is split into two main factions- the haves and the have nots, or simply the Privleged and the Stateless. As a member of the Stateless group of humanity you must scavenge your way through not only your daily routine but as a means of survival. You have a single way out of this life though, one last salvage to end them all- an ancient alien spacecraft.

Gameplay is a throw back to the Final Fantasy 7 days of old where you take turns with each action and when winning the fight you are stuck watching a celebration to, well, celebrate your win. As  you progress through a map that looks like a cross between a tabletop game and a classic 80’s role playing game. Aesthetically the game looks like it would fit as an animated backdrop for another release in the Dead Space franchise, but much more tame and missing the spook factor. Controls are easy to learn but the game offers little in entertainment, but makes up for it in combat that looks like it belongs in a science fiction based comic.

Chicken Police Paint it Ret

chicken police

Chicken Police is a Noir-styled detective story featuring the personification of many members of the animal kingdom.

Chicken Police, Handy Games, looks and plays like a classic point and click adventure using images of characters from a detective film that was released in the 20s or 30s. The biggest difference though is that the heads have been replaced with those of the animals they are meant to represent. You play form member of the Chicken Police, Sonny and are met by a doe who looks to hire a detective.

Forced to team up with your former partner Marty you must get to the bottom of this case as you dive deeper and deeper down the rabbit hole. Point and click adventures can be quite dull unless your bring the panache along with it. What on the outside looks like a silly concept ends up working quite well as you are thrust into the world of Clawville- basically Zootopia without the Disney touch. The character models are beautifully rendered with more detail than you would have expected from a game like this and dialogue that is full of wit.

Personally I enjoyed the world and visuals but would have preferred something other than the point and click stylings we received.

Little Big Workshop ~ a miniature industry game

Little Big Workshop

Little Big Workshop is the builder that allows you to build a manufacturing business from the ground up with the appearance of it miniaturized.

This title from Handy Games is all about industry on a miniature scale. Little Big Workshop focuses on automation and planning ahead. Aimed at all ages it seems to miss it’s mark. Cute animations and characters do not make for a child friendly game. You start the game simple enough, build a workbench,  then make and ship a couple gnomes.

After this first task thinks get much more difficult as you find yourself not only trying to build a bench but pre-plan multiple tasks. Many of these tasks don’t even link properly and required rebooting the game several times to finally get it to complete. For a tutorial that is require to play the game you would think it would be a little easier to navigate and no require the finesse of multiple reboots to complete.

With Little Big Workshop I would have thought it would be right up my alley with the fact that everything is miniaturized but it feels more like a tedious snooze-fest than an exciting game even without the numerous glitches I encountered.

Destroy All Humans is back on consoles

Destroy All Humans

Let’s face it, humans are terrible creatures, just look at what they’ve done to the planet. With Destroy All Humans you can give them what’s coming to them.

Who wants to help Destroy All Humans? They suck, well most of ’em anyway. I am a firm believer that if more people had even a slight sense of decency this world would be so much better than it is and these last four years make that even more apparent. Hell, even this pandemic has highlighted the selfish nature of the human race. THQ Nordic and Black Forest Games bring us this classic kill ’em all video game with a full High Definition overhaul.

I had never played the original but had always heard that it was a fun game. When offered the opportunity to play and review this remake I jumped at the chance. Players take control of Crypto as he attempts to harvest brain stems to harvest the intermixed DNA that is stored there. Between abducting random citizens, killing cows and burning buildings to the ground you can quickly become overwhelmed but with some time spent unlocking abilities you can soon turn the tide.

Overall the game is quite goofy and entertaining but other than the ability to raze the world around you there wasn’t much to keep me engaged for a long period. Cutscenes are quite long, voice acting tolerable and the controls were easy to pick up. There are worse games out there but this one fell short of my expectations.

Party Hard 2 ~ a game where it pays to not party

Party Hard 2

Have you ever had a loud neighbor you couldn’t shut up? With Party Hard 2 you can live your fantasies of a permanent solution.

TinyBuild have a history of exploiting a franchise for all that it’s worth so why should Party Hard 2 be a surprise? Having never played the original and hearing that it was mediocre at best I was surprised to hear there would be a sequel. I am never one to turn down a game offered for review though and as always my opinion is never swayed by the price I had to pay to play the game.

Presumably the original Party Hard leaves off with the killer going to therapy. As no surprise the Party Hard Killer finds himself getting upset at the noise coming from the nightclub nearby and upon hitting his breaking point dons his mask and knife once again and begins a new killing spree. The game visually isn’t much to look at as the bulk of the detail is rather pixelated and feels like it is meant to capitalize on the frequent waves of pixel-based nostalgia. The story feels like it just might be trying a bit too hard to justify why you are killing all of the party-goers from one location to another- we’re adults dammit, sometimes we just want to kill random people. Controls are easy to pick up and some of the items make for some rather interesting combinations.

The game is quite difficult to play and if you aren’t careful you will be arrested by the police and must start the game over. With a bit of patience however you can capitalize on people leaving the group so you can jump them in an alley. Gameplay is quite addicting and entertaining as you find new ways to kill the party-goers, drug dealer, bikers and more. I found myself wishing I had played the original game because this game was utterly fantastic and extremely addicting. I regularly find myself saying “one more try” or “I’ll stop when I beat this map” and each time I find that one more try becomes two and three tries.

The Suicide of Rachel Foster game review

Suicide of Rachel Foster

Suicide is never a good thing but what makes the Suicide of Rachel Foster particularly noteworthy?

The Suicide of Rachel Foster by Daedelic Entertainment is a video game that focuses on investigating not only her final moments but how it affected Nicole and her family. Immediately upon starting the game you learn that Rachel Foster was you father’s mistress and soon after the breakup between them she had committed suicide. Nicole, our protagonist in this story, reads about this briefly in a letter sent to her by her dying mother, asking her to close the story and sell the family hotel.

If investigating a suicide from years ago while trying to sell a hotel wasn’t enough you arrive during one of the worst storms hitting Montana in decades. When I heard about this game I was told it would be an investigation based narrative and based on that description sounded like it would be quite dull. Playing through the first few minutes after arriving at the hotel it feels suspiciously like it was hiding a horror game under it’s mundane dressing. The music and effects add a bit of tension (or perhaps that’s my lack of sleep after working the graveyard shift) but is offset by the slow movements and bored dialogue- Nicole sounds dreadfully bored.

The visuals of the game are quite detailed but many of the more interesting sites cannot be interacted with in any way. Gameplay is maddeningly dull and tedious. Movements slow without any options to speed them up (it seriously needed a jog option while navigating the hall of the hotel. Playing over an hour I am no closer to unraveling the secret of the suicide and wonder if perhaps she played her own game. I expected much better from Daedelic and unless it is a free title I would avoid this one, of course if you need help going to sleep at night playing this before bed just might help.