South of the Circle
Peter must survive the Cold War but in the extreme colds of Antarctica in South of the Circle from State of Play Games.
In South of the Circle you play a Cambridge professor as he navigates love and the Cold War itself. Ultimately he ends up in Antarctica and must survive there after his plane crashes and he starts his trek through the frozen land to find help for himself and the pilot.
The controls are easy to pick up and the mechanics seemed odd to me. Specifically the dialogue mechanics. You have a limited time to select one of two options where you are given an emoji to identify the type of response you are giving. The options don’t really appear to make a difference in the dialogue trees and you have no idea what the responses will be other than the good or bad implications of those emojis.
Graphically the game fits with indie titles, using what appears to be a limited color pallet with cell shading. Overall the story was slow paced and failed to drive home the urgency of your quest as you wander aimlessly trying to figure out how to rescue yourself and the pilot. With no real control over the story or the conversations it feels like you would be better off playing a FMV title instead or something with a faster pace as I fell asleep twice while playing this title.