Warner Bros


Recently the fine folks at Warner Bros (their home page is here) had sent me copies of some of their movies I missed so that I could share my thoughts on them with you. For the first part of this series we talked about Scoob, Birds of Prey, The Way Back, Goonies 4K, Beetlejuice 4K, Full Metal Jacket, Sherlock Holmes 4K and Sherlock Holmes A Game of Shadows 4K. Part 2 ‘twas massive and discussed V for Vendetta 4K, 300 4K, The Lord of the Rings Trilogy 4K, The Hobbit Trilogy 4K, Blade 4K, Bill and Ted Face the Music, Tenet and The Wolf of Snow Hollow. Part 3 talked about Wonder Woman 1984, The Little Things and Judas and the Black Messiah. Part 4 discussed Tom and Jerry the Movie and Godzilla Vs Kong. Part 5 was all about Wrath of Man, Willy Wonka & the Chocolate Factory and Space Jam. Part 6 had discussed Mortal Kombat and Those Who Wish Me Dead. Part 7 discussed In the Heights, The Conjuring 3: The Devil Made Me Do It, Zack Snyder’s Justice League and Harry Potter and the Sorcerer’s Stone 20 Years of Movie Magic edition. Part 8 discussed A Clockwork Orange, Space Jam: A New Legacy and Shawshank Redemption. Part 9 talked about The Suicide Squad and Reminiscence. Part 10 discussed The Outsiders, Cry Macho, Malignant, the Many Saints of Newark and the Mad Max film collection.

Part 11 talked about Dune, Matrix: Resurrections, The Batman, Dog and Fantastic Beasts: The Secrets of Dumbledore. Part 12 discussed Elvis, DC League of Super Pets, The Lost Boys and Poltergeist. Part 13 shared some classics with 8-Bit Christmas, Casablanca, A Christmas Story, Three Thousand Years of Longing, The Polar Express, Elf and National Lampoon’s Christmas Vacation. Part 14 had Don’t Worry Darling and Part 15 was discussing Black Adam. Part 16 had Bones and All, House Party plus the 4k release of Training Day. Part 17 returned for the 4k release of Rocky the Knockout Collection and Magic Mike’s Last Dance. Part 18 had the Superman 5 Film Collection, Creed III and Shazam! Fury of the Gods. Part 19 discussed A Good Person, National Lampoon’s Vacation 4k Edition and Evil Dead Rise. We are back with Part 20 to talk about The Flash!

The Flash

This film follows the Flash as he tries to change the past and creating an even worse future. The ads for this, along with the news surrounding the future of the DC cinematic universe, the film seemed like it was going to possibly be the story from Crisis of Infinite Earths or at the very least involving the Multiverse. My expectations for this film were mixed for this film. I was expecting it to be about on par with Shazam 2 in production quality and storytelling, but not so much in terms of humor. This film far exceeded my expectations in nearly every way. My only complaint was some of the CGI used for some of the alternate timeline characters, even then the likeness was spot on.

Which of these Warner Bros films have you had the chance to see? Which was your favorite? Let us know on our Twitter!



Player First Games and Warner Bros Games team up to bring us the new fighting sensation Multiversus.

From Alpha to Beta to official release we got the chance to play Multiversus each iteration from Player First Games and Warner Bros Games. Through the alpha and most of the beta we had only fourteen characters. I say only like it’s a small amount, it’s not but three more have already been added with a fourth on the way soon (we expect during the last week of September). We will break down our thoughts on all that are out currently here shortly.

Before talking about those characters we are going to discuss gameplay, controls and graphics. Graphically the game is crisp and fluid. Controls are smooth as hell and easy to learn allowing you to learn combination moves organically to become a force to reckon with. The only real failing of the game is that there isn’t a story mode of any sort. Hell, Street Fighter, Mortal Kombat and Smash Brothers all had a basic story with them when they first released. Each “season” the game features a battle pass system of rewards where you can earn character skins, emotes and more by earning XP. This system currently gives players MORE than enough time to earn the necessary amount before the season ends. This is for those players like myself that only complete the daily XP challenges and then saves the game for another day. Dedicated players will unlock these rewards long before that happens.

Overall this is a fighting game in the same way Street Fighter and Mortal Kombat are but more family friendly gameplay like Smash Bros or Brawlhalla. There is a secret adult audio mode that is disabled by default that you can turn on if you wish. Other than only a single character so far (Morty) there are really no “bad” words being used by the characters, it’s more of a change to their attitudes. Personally I prefer this because it unleashes sarcasm in my gameplay and some of it is hilarious.

Every game I have ever played before this game that had any sort of battle pass I thought was a waste of my time because the level of grinding required to get all the prizes were insane. That was before I played Multiversus. I love the cosmetic options you can earn like for Shaggy you can play as Uncle Shagworthy (if you were part of the Beta and purchased the premium pass).

You also can’t argue with the price, the game is FREE to purchase and play but most of the characters require in game currency (you can earn or purchase outright) to unlock characters. Never fear though, they even rotate characters so you can try four at a time beyond any you unlocked. If you like fighting games and characters from Warner Brothers then this game is a must for you. I am obsessed and have played daily since the Beta started.

Take a look at a trio of battles between my son and myself, we had a blast!

Now, about them characters, starting with the core fourteen.

The Iron Giant– This is the powerhouse of the game, the definition of the tank. He is literally the only character I’ve seen hit 300+ damage without being knocked off the map. His downside is he is slow and his hitbox is larger than any other character. Online players that typically use him spam his ground slam ability and his uppercut. Both are easy to predict and counter but if they hit it’s gonna hurt.

Taz– Taz was this game’s equivalent of Blanka in that he only had a couple moves that almost everyone spammed the hell out of to the same character. After his recent nerf though he feels clunky and oddly slow for a living tornado but seeing him turn opponents into giant cooked chicken makes it all worth it.

Velma– She has one of the game’s lowest and most powerful “uppercut” type abilities as the movie appears as her throwing a lightbulb above her head as she gets an idea and that lightbulb itself is deadly. She’s fast with some weak hits but between her uppercut and her police car special she should not be ignored.

Arya Stark– For me she is the most difficult to learn and yet the hardest to pin down and hit. By far one of the fastest characters in the game and her moves require accuracy more than button mashing. She has some of the most brutal combos I’ve witnessed and they are devastating. I’ve seen more videos where she has a flawless victory than any other character.

Batman– He can take a hit and is great for closing distances. His batarang is best used to weaken enemies than actually damage them. If you can chain your attacks you can land some devastating combos but those initial hits aren’t going to do much. Button mashing has worked more times with him than not.

Bugs Bunny– Bugs plays very similar to Tom and Jerry where both can be very troublesome to hit. His abilities can land some easy combos that do decent damage but expect to put more hits into your foes as he is one of the weaker characters.

Finn The Human– I am not a fan of Adventure Time and was hesitant to give Finn a try and immediately loved playing him. He is fast, hits hard and can take a beating. His air special up attack is truly devastating.

Garnet– Garnet is a character I have only seen pictures of, never watched Steven Universe before. She is more of a utility character that feels perfect in support, even though she is a bruiser. She hits hard but her attacks are mostly short ranged and require closing the distance but using her to connect to allies she can keep them from falling to their doom or being removed from the map very similar to Reindog and Morty do. This same ability protects her in the same way.

Harley Quinn– Harley is tons of fun to play. Her attacks are comical and she has tons of personality. She’s fast, excels at dodging and her hammer and feet pack a wallop.

Jake the Dog– As mentioned above I didn’t want to play this character due to not liking the show but due to his versatility and so many different move options he’s a lot of fun to play, just not a lot power behind his hits but his speed more than makes up for it.

Reindog– This is the only character that is original to this game and he is freaking adorable. This massive shaggy dog with horns may be support but he backs a major punch. Like Morty and Garnet, he can use his long distance ability to grab allies and pull them back to safety. This ability works to save himself as well.

Shaggy– The Shagster is by far one of my favorite characters to play. His rage ability makes me laugh every time I use it because it essentially turns him into the god mode shaggy from the memes. Even his costumes are great. Less skilled players focus on mostly spamming his side air special which is a flying kick. His hits can be brutal but if you combine his rage with throwing his sandwich you’ll get the most deadly projectile so far in the game.

Steven Universe– Probably my least favorite character to play, but that is mostly due to his short reach. He’s great as a support character but my play style is meant more for a melee or tank fighter. Boosting and healing teammates is not something I do often because I focus mostly on hitting my opponents. That kind of play style Steven does not work for.

Superman– There are some challenges made with certain characters in mind. The challenge that requires knocking out an opponent without being on or above the map itself was clearly made for Superman players. His side special ability when in the air grabs players and throws them to the side of the map. He can easily do this and have jumps left to get back to the map in time before falling himself. He hits hard and some of his combos are easy to learn. Even spamming the same attack and being hit with decay those attacks are still punishing.

Tom and Jerry– I’m sure I’m wrong on this but I swear this duo have more abilities/attacks than anyone else. What is great about using them is they are essentially fighting each other the entire match and your enemies are just collateral damage. They are a lot of fun to play despite the chaos they cause. They are fast, hit hard and can take a hit.

Wonder Woman– You unlock her by completing the tutorials and she is one of the most balanced characters in the game. She is also the only character to have her own daily challenges pop up from time to time where you must block a projectile with her shield (the one for side special attack is the easiest to control for this).

Now the latest three four.

Lebron– Playing against him I felt he was a very week character that was easy to disrupt. Having tried him out for myself I realize this is not entirely the case. The way I play works well against him for most characters but is truly a speedy powerhouse, if you can get a combo off.

Morty– Morty is more of a hybrid. He’s a bruiser but also plays very much like a magic character. His abilities vary greatly between high damage close up hits to ranged attacks that still pack a punch but less than the melee hits. He is fast and excels at dodging. He is a ton of fun.

Gizmo– This adorable guy is the cutest in the entire lineup. His movies are pulled directly from the two movies like his singing, driving an RC car and using a makeshift bow and arrow. He isn’t the strongest hitter but he is difficult to nail down and hit.

Rick-When this game first came out my son asked me who I would hope to see added at a later date, my immediate answer was Rick and Morty. The next day they announced Morty and as of yesterday (9/28/2022) Rick was added to the game. We spent some time with him last night and this morning. He is so much fun to play. The chaos he causes feels like you are living an episode of the show and it is amazing. The only thing missing is all of his crazy and amusing dialogue from the show. The voice actor even sounds just like him!

Batman: Three Jokers #2

Three Jokers

And Batman asked him, “What is your name?” He replied, “My name is Joker, for we are many!” Delve into the insanity in Batman: Three Jokers, chapter 2, verses 1-54!

This is the word according to the infamous Geoff Johns
As envisioned by Jason Fabok

The official plot:

“As Batman and Batgirl follow an unexpected thread linking the three Jokers with someone from the Dark Knight’s past, Red Hood dives headfirst into trouble and finds himself struggling to stay afloat without the aid of his allies. Batman: Three Jokers continues its trajectory as the ultimate examination of The Joker and his never-ending conflict with Batman. Prepare yourselves for the second chapter of one of the most terrifying and personal mysteries Batman has ever faced!”

DC Comics

“Terrifying” feels a little over the top, unless you’re Jason Todd, but aside from that, this is a really spot on synopsis.

Three Jokers
That’s the second time he’s alluded to Jason being one of the bad guys.

My Impressions:

  • This story delves into the metal injuries Joker inflicted on Jason and Barbara…and how they handled the lasting impacts. Heavy stuff that most comics don’t handle to this depth.
  • Without a doubt, this is the Empire Strikes Back of the series. The good guys lose and lick their wounds while the bad guys end with the upper hand. I like it!
  • Jason really needs to understand that he was DEAD, so he can’t blame people for burying him!
  • Was it really necessary to make Jason naked?
Three Jokers
I feel that there’s a big reveal coming…or a retcon.

Notable Appearances/Events:

  • Batman (Bruce Wayne)
  • Joker
  • Joker
  • Red Hood (Jason Todd)
  • Batgirl (Barbara Gordon)
  • Joe Chill

Bottom Line: 4 Stars!

At least this time it’s not Batman’s fault that Jason is beaten to death (almost). Kidding aside, this is a pretty haunting issue…especially the revealing scenes in Barbara’s apartment. All of that evidence of her rehabilitation after being paralyzed…the evidence of how it changed her life. Just how much Jason’s death affected him. It’s a great story. I can’t decide if I want to see Jason embrace the Joker route, or hold true as a hero. Perhaps DC should have set up a phone number and let the fans decide!

Talisman Batman: Super Villains Edition

Talisman Batman

Have you ever wanted to take on the role of your favorite villains from Gotham? In Talisman Batman: Super Villains Edition you can!

USAOpoly brings us a new take on the classic game Talisman with Talisman Batman. Having never played a Talisman game I didn’t know what to expect but loving Batman’s rogues I knew that this game would be right up my alley so when The Op Games offered me a review copy I jumped at the chance.

The goal of the game is to play as one of the various villains (what game let’s you do this, honestly?) and sneak your way through Arkham Asylum until you reach the security tower. Finding the exit isn’t simply the end though, you must also face down the greatest detective himself- Batman! Each turn your villain performs two actions, movement and encounters. In terms of movement your dice determine what happens and as always a roll of 1 is a failure, meaning Batman is moving as well. When you finish your movement you must resolve your encounter with the space you are on. Encounters will vary based on the space itself or if you share that space with either another player of Batman himself.

I loved the theme of the game and was honestly surprised there wasn’t an option where you could have someone play as Batman himself. Doing a larger group would have been quite fun if one person was playing the bat and everyone else had to either avoid him, work with each other to escape or face him directly. The mechanics worked well for the game and having to roll for your movement (instead of a default setting) added some stress inducing variables that made for some tense moments. If you’ve ever wanted to play the villain this game is a must for you but leaves a bit to be desired for those uninterested in the role.

Detective Comics #1027, Compilation Tome!

Detective Comics

Brethren! Seek not to ponder the Batman himself, instead, feast yourself on this massive volume of his stories! Behold the book of Detective Comics, chapter 1027, verses 1-144!

This is the scripture according to: Peter J. Tomasi, Scott Snyder, Greg Rucka, Tom King, Brian Michael Bendis, Matt Fraction, James Tynion IV, Mariko Tamaki, Marv Wolfman, Grant Morrison, Dan Jurgens, Kelly Sue DeConnick
(Queue a dramatic inhale!) Illustrated by: Eduardo Risso, Lee Bermejo, Walter Simonson, David Marquez, Jim Cheung, José Luis García-López, Olivier Coipel, Riley Rossmo, Dan Mora, Chip Zdarsky, Jamal Campbell, Chris Burnham, Dan Jurgens

The official plot:

“Light the Bat-Signal, because Detective Comics #1027 is here! In honor of Batman’s first appearance in Detective Comics #27, this special, book-size celebration brings you the biggest names in comics as they chronicle the most epic Batman adventures Gotham City and the DC Universe have ever seen! The World’s Greatest Detective has a mountain of cases to crack: Who murdered Gotham’s most corrupt police officer? What does The Joker’s annual visit mean for Bruce Wayne? And most importantly, what WayneTech mystery will sow the seeds of the next epic Batman event? All this and more await you within the pages of the biggest Batman issue of them all!”

DC Comics

“Most epic Batman adventures…?” Not so much. “Seeds of the next epic Batman event?” Sure, I’ll give them that one. Look, it’s a collection of short stories, some good, some bad, mostly adequate. It all depends on your personal flavor.

Detective Comics
The obligatory supernatural Batman story!

My Impressions:

  • Be careful where you set this issue down, it’s so heavy it could cause some damage
  • Exactly what you would expect from a Batman anniversary issue…a collage of art and words. A chance for some folks to try new styles etc.
  • Initially intimidating…but it should be, it’s lighter fare. Easily skipped if you don’t want to invest the time.
Detective Comics
The obligatory period piece!

Notable Appearances/Events:

  • I am not even going to attempt to list everyone appearing in this thing!
  • The Silver Ghost (Detective #26) – We will probably never see him again, but I liked him!

Bottom Line: 3 Stars!

This thing is a BEAST to get through…144 pages. Seriously a multi-session read. In addition, it’s one of the better milestone compilation issues I’ve seen recently, including some sections that tie into currently running story lines. Of course there are those that go for the “deep” or “shock” stories as well, though none are specifically memorable.

Batman #99-100, “Joker War” conclusion


“You are my hammer and weapon of war: with you I break nations in pieces; with you I destroy kingdoms;” Who is this weapon? It is revealed in the book of Batman, chapters 99-100!

This is the tale as witnessed by James Tynion IV.
Cast into light by Jorge Jimenez.

The official plot:

“The Joker War’ comes to a city-shattering conclusion as Batman battles The Joker in a brutal, no-holds-barred duel! This is a fight 80 years in the making, and its outcome won’t just change Batman’s life, it will change Gotham City for years to come! Plus, a pair of short stories that will chart what’s to come in Gotham City and Batman.”

DC Comics

The highly hyped Joker war comes to it’s expected conclusion. As expected, everyone under the sun shows up to throw a punch or two. Does it live up to the hype? Not in the way you might expect.

…and he walks away as if she didn’t mean what she was saying.

My Impressions:

  • Harley Quinn is the best part of this story arc. A timely intervention saves the day, and when she get’s serious, it’s chilling.
  • Oracle is back online. ‘Nuff said.
  • Clownhunter. Either he ends up a Robin, or he’s a flash in the pan. There’s no in-between.
  • Did Harley just become a member of the Bat-family???
I’ve always liked the serious Harley the most. It doesn’t get any more serious than this.

Notable Appearances/Events:

  • Batman (Bruce Wayne)
  • Joker
  • The full Bat-Family
  • Harley Quinn (Harleen Frances Quinzel)
  • Punchline (Alexis Kaye)
  • Clownhunter (Bao Pham)
  • Ghost-Maker 1st Appearance! (Cameo)

Bottom Line: 4 Stars!

I feel like the climax for this story arc was about 1 page long. The build-up of how badly Joker and his forces were destroying Gotham, along with the corruption that is revealed is absolutely huge. Batman finally admitting he can’t deal with this alone and calling in the help of his various protégés doesn’t feel quite sufficient to handle the task. And then it’s over…and fast too. However, Harley’s part in the finale is almost a whole new character. I really hope we see her continue to evolve down this path, and become a semi permanent member of the troupe.

Justice League #52, “The Garden of Mercy” part 2

Justice League

Evil plants of all kinds will grow on many worlds! Their leaves will not wither, and if you heed not your own common sense, they will eat you! Don’t believe me…see Justice League, chapter 52, verses 1-32!

This is the word of Jeff Loveness. As envisioned by Robson Rocha. If you’re thinking “Who??” you are forgiven. I did too.

The official plot:

“For the first time, the Justice League explores the planet of the Black Mercy’s origin. One flower is enough to incapacitate even the strongest hero, but with an entire planet full of them, the Justice League must steel their minds or else succumb to the withering effects of the great tree at the core. With Batman unable to cope, can Superman, Wonder Woman, the Flash, and Green Lantern survive the horrors of their souls?”

DC Comics

They should have just called this one…”Batman’s origins redone for the 5 millionth time.” Oh, and as per the new normal, Wonder Woman saves the day.

Justice League
Now THAT is one scary Batman!

My Impressions:

  • Regime Change: Wonder Woman really appears to be taking on the “Leader” role…they should just make it official.
  • Visuals: Good with an occasional touch of great.
  • The real “bad”: DC is really bad at the whole “team” thing. They either try to give every member something to do, essentially under using all of them, or focus too much on just one member…like Batman in this issue. It’s seriously bad. Superman or Green Lantern could have legit burned this thing down from a mile in the air, problem solved. Instead, they have to be sidelined so Batman can have an internal struggle that he KNOWS isn’t real.
Justice League
Superman to the rescue, always showing his “human” side.

Notable Appearances/Events:

  • Green Lantern (John Stewart)
  • Flash (Barry Allen)
  • Batman (Bruce Wayne)
  • Wonder Woman (Diana)
  • Superman (Kal-El / Clark Kent)

Bottom Line: 3 Stars!

Why do I stick around? I’m a fan of these guys separately…and quite honestly I’m afraid I’ll miss something cool. Also, it’s not a bad story…its just been done before. Given all that, I feel they need to fix how they handle the team soon, or I just may bail.

Batman #98, “The Joker War” part 4


Brothers and sisters! Pay heed to the actions of the Joker for he will cause madness in Gotham! They will drink and stagger and go mad because of the poison that he has sent among them! So sayeth the book of Batman, chapter 98, verses 1-32!

This is the scripture according to the prolific James Tynion IV.
As envisioned by the not-as-prolific Jorge Jimenez

The official plot:

““The Joker War” part four of six! Batman is at his most vulnerable following a massive dose of an experimental new Joker toxin. With the Dark Knight haunted by demons and visions, it’s up to Harley Quinn to protect him while he recovers-because Punchline is on her way!”

DC Comics

This one should have had “Harley Quinn” graffitied over Batman in the title. The Harley/Punchline rematch is where all the action is. Batman spends the majority of the issue stuck in his own head, talking to Alfred.

Round 2, FIGHT!

My Impressions:

  • Harley/Punchline: I dug it…more than just punches and insults, there’s some real girl talk during the fight.
  • Alfred dealing out some tough love! (Even if he is a figment of Bruce’s drugged mind.)
  • I’m Batman: Nice presentation, but not quite as powerful as intended. Sorry, you’re not going to shake the meme with this one.
Um…excuse me Mr. Batman. Don’t you think you should give Harley a little credit?

Notable Appearances/Events:

  • Batman (Bruce Wayne)
  • Harley Quinn (Harleen Frances Quinzel)
  • Punchline (Alexis Kayne)
  • Alfred Pennyworth
  • Catwoman (Selina Kyle)
  • Penguin (Oswald Chesterfield Cobblepot)
  • Riddler (Edward Nigma)
  • Scarecrow (Jonathan Crane)
  • Joker
  • Killer Croc (Waylon Jones)
  • Mad Hatter (Jervis Tetch)
  • Professor Pyg (Lazlo Valentin)

Bottom Line: 3 Stars!

Harley and Punchline steal the show in this one. It wasn’t quite as campy as I thought it would be. As for Batman…can we PLEASE move on from pining after Alfred now? I think that’s the set-up here…but I’m sure we haven’t seen the last of our favorite butler.

Detective Comics #1026, “Monsters of Men”

Detective Comics

Woe to he that walks too close to a storm drain in Gotham City! Listen carefully to our discussion of Detective Comics, chapter 1026, verses 1-32! “Monsters of Men”

The word, though not as good as other issues of Detective Comics, according to Peter J. Tomasi
As envisioned by the, trying to hard, Kenneth Rocafort

The official plot:

“As “The Joker War” rages on, the casualties are mounting, and the underground residents of Gotham City must deal with the devastating effects of the Joker toxin that’s been pumped into the old city’s tunnel system. Batman must risk everything to guide them to safety, but a familiar face has mobilized these forgotten souls to rise up in anger…and Killer Croc takes no prisoners!”

DC Comics

Not exactly. It’s less guiding them “to safety” and more incapacitating and imprisoning them. As to Killer Croc taking no prisoners…slight fib, they are willing participants.

Detective Comics
Behold! The king under the sewer!

My Impressions:

  • The Good: … He’s Batman? I guess…
  • The Not-so-Good: Definite filler issue that feels very quickly thrown together.
  • Contemporary Artwork: Bleck! Everything is too skinny, squashed or otherwise malformed. This was not a joy to behold.
  • Palette: Can we lose the brown please? The whole issue just looks dirty.
Detective Comics
Who needs to fight the Joker War? Let’s go pick on Killer Croc’s team instead.

Notable Appearances/Events:

  • Batman (Bruce Wayne)
  • Killer Croc (Waylon Jones)
  • Ratty Riz (1st appearance)
  • Hardback (1st appearance)
  • Gup (1st appearance)
  • Ally (1st appearance)
  • Garter (1st appearance)
  • Bandit (1st appearance)
  • Joker War Tie -In

Bottom Line: 1 Star!

This issue is for fanboys and dedicated collectors only! Detective Comics was in my top 4, unfortunately this issue really damaged our relationship! I honestly feel like this story has been sitting in a drawer for ages. A small dialogue change to incorporate the otherwise missing Joker War and BAM! deadline met. Come on DC, you can do better!

Batman / Superman #11, “Atomic” conclusion

Batman / Superman

My fellow comicphiles, attend as we discuss Batman / Superman Volume 2, chapter 11, verses 1-32! “Atomic conclusion!”

This is the word according to Joshua Williamson
As envisioned by Clayton Henry

The official plot:

“It’s Superman versus Batman as the deadly machinations of the Ultra-Humanite crash to their end! The Dark Knight has been transformed into a human atomic bomb, all in the name of wiping Superman from the face of the Earth! As Batman struggles against the urge to kill his friend, Superman must undo the damage done and help the other victims of the Ultra-Humanite’s experiments. It’s the thrilling conclusion to “Atomic” that will reverberate across the DC Universe for months to come!”

DC Comics

This is a pretty fair assessment of the story, though I do think that “thrilling” is a flat out lie. The “other victims” is a bit of a stretch too…they get one panel.

Batman Superman
Batman! Please put your shirt on! This isn’t Nerds After Dark!

My Impressions:

  • What is good: There isn’t much. The only real interesting thing is a small revelation about how Atomic Skull came to be a remote detonated bomb.
  • What isn’t so good: The artwork all looked soft. It wasn’t bad, but it definitely had a second tier feel to it.
  • What is bad: The bad guy…a generic smart gorilla. It’s been done. In fact, DC is ripping themselves off with this one. (Yeah, I know it’s all about the brain and just happens to be a gorilla body, but it’s still dumb.) [Editor’s note: Glad I wasn’t the only one that felt this way!]
  • The worst: Batman / Superman literally talk out their actions. Today’s reader doesn’t need every little detail revealed in dialogue. We know what’s up.
batman superman
Finally someone get’s this right!

Notable Appearances/Events:

  • Superman (Kal-El/Clark Kent)
  • Batman (Bruce Wayne)
  • Ultra-Humanite (Gerard Shugel)
  • Atomic Skull (Albert Michaels)

Bottom Line: 1 Stars!

Fanboys and completionist collectors only. Everyone else…skip it!