Gematombe is an Action-Puzzle-Versus game from Ratalaika Games that is a hybrid of several classic puzzle titles.
What happens when you take a fighter like Street Fighter Puzzle Fighter and blend in controls from Bubble Bobble? You get Gematombe from Ratalaika Games. Controlling one of six Greek entities, referred to as the daemons along with a hidden seventh character. Working alongside Pandora you are sent to help capture all of the evils in the world.
The game plays like Bubble Bobble in terms of controls and stage layout but with a slight twist. In BB you would shoot bubbles of a specific color to pop similarly colored bubbles that were already there or add additional colors to existing ones. With Gematombe, the bubbles you shoot hit and bounce off of different bubbles or blocks and as long as you hit two or more it will pop all connected bubbles of the same color. Each stage is a battle between you and one of the evils. Winning is done by either clearing your board OR banking enough combos to generate extra bubbles for the evil you’re facing to deal with.
Conceptually the game is quite simple as are the controls. Quickly planning combos though is where the real skill lies and I don’t have it. I was fast enough to clear my board on each level but could never bank the high points and deal damage effectively. The game is a fun game that is easy to play in small doses or longer runs. I feel like most games these days strive to increase the time needed to play a single level and draw out that conclusion. This is definitely not one of those games. In a matter of 10-15 minutes, tops, I was able to complete the first two stages. This game is perfect for my wife who is great at recognizing patterns quickly and I am excited to see how well she fares.