Gematombe

Gematombe

Gematombe is an Action-Puzzle-Versus game from Ratalaika Games that is a hybrid of several classic puzzle titles.

What happens when you take a fighter like Street Fighter Puzzle Fighter and blend in controls from Bubble Bobble? You get Gematombe from Ratalaika Games. Controlling one of six Greek entities, referred to as the daemons along with a hidden seventh character. Working alongside Pandora you are sent to help capture all of the evils in the world.

The game plays like Bubble Bobble in terms of controls and stage layout but with a slight twist. In BB you would shoot bubbles of a specific color to pop similarly colored bubbles that were already there or add additional colors to existing ones. With Gematombe, the bubbles you shoot hit and bounce off of different bubbles or blocks and as long as you hit two or more it will pop all connected bubbles of the same color. Each stage is a battle between you and one of the evils. Winning is done by either clearing your board OR banking enough combos to generate extra bubbles for the evil you’re facing to deal with.

Conceptually the game is quite simple as are the controls. Quickly planning combos though is where the real skill lies and I don’t have it. I was fast enough to clear my board on each level but could never bank the high points and deal damage effectively. The game is a fun game that is easy to play in small doses or longer runs. I feel like most games these days strive to increase the time needed to play a single level and draw out that conclusion. This is definitely not one of those games. In a matter of 10-15 minutes, tops, I was able to complete the first two stages. This game is perfect for my wife who is great at recognizing patterns quickly and I am excited to see how well she fares.

Ultra Pixel Survive

Ultra Pixel Survive

Ultra Pixel Survive is a two dimensional side scroller that looks and plays more like Minecraft than it does Terraria.

Ratalaika Games brings us Ultra Pixel Survive, a game about crafting and survival. When most people think of games like Minecraft they typically think of Terraria. Terraria is also two dimensional but has always felt like it was more about the survival aspect than the building a world. This game is more of a happy medium between the two. Unlike these two titles though your tools never break.

Players choose between one of close to two dozen characters, each with their own abilities. You must unlock almost all of these characters though. You unlock them by purchasing them with red gems which are earned by opening chests. Chests in this game were the bane of my existence, at first. You see, there is an achievement related to opening one that I was trying to get since the beginning. The trick here lies in the house you have. STAY OUT of the house. This resets the period of time you must survive to earn the daily chest. That means you have to stay outside and remain there for 24 in game hours straight to have the chest appear. When it does appear though it is almost always offscreen.

Graphically the game is quite simple, leaning into the traditional 8-bit look and feel. Controls are quite simple and feel organic. I loved the simplicity of the game and had an absolute blast playing. I want to see what some of these other characters are capable of too. My only complaint is on the chest mechanic; I feel that going into the house should only pause the time and not reset it, other than that, the game was great.

Steel Defier

Steel Defier

Ratalaika Games returns with Steel Defier, a game about escape from a prison ship full of traps and augmetics!

Sometimes a game comes along that sucks you in so much you can’t stop playing it. Steel Defier from Ratalaika Games was one of those titles for me! You wake up aboard a prison ship and manage to escape your cell. The security gets stronger and more aggressive as you progress through the ship. If you manage to escape then you will unlock endless mode and that’s where things get really interesting. Each room you must collect fifteen security cards to proceed to the next. The controls are easy to learn and upgrades you find add further complexity. Some upgrades make gameplay easier like double jump or slowing time. Others feel more like a novelty like the running boost. Running is already fast enough in my opinion, most deaths caused by greed and impatience more than anything else.

Overall the game is fun yet challenging, providing increasingly difficult rooms. Graphics are a blend of the retro 8Bit style we are used to from Ralaika but blended with three dimensional devices that are trying to kill you like spinning blades. At $4.99USD this game is well worth the price tag and is an enjoyable yet easy 1000 Gamerscore!

The Guise

The Guise

The Guise from Ratalaika Games is a game centered around the fall of the All Father and the rise of monsters and orphans!

The All Father has left his children to protect the world but like every story of old gods things eventually devolved to infighting and eventually allowing the world to fall in the process. Ratalaika Games are notorious for their retro-esque titles with a twist, each game looking and feeling like a game from my past. Like how Go! Go! Pogo Girl‘s world was reminiscent of the original Sonic the Hedgehog game. The Guise is the first title I’ve played of their that feels entirely unique in terms of story and world. The controls are fluid and easy to learn for the most part. Some actions are not included in the controller settings list and you can’t replay the events where you learned how to do them. I’m specifically referring to the absorption ability which allows you to recover health, on Xbox you tap B repeatedly.

The story starts with a group of kids in an orphanage, the oldest leaves to run an errand, reminding the others to stay out of her room. See this opportunity to snoop in the normally locked room they ignore her wishes. You play as Ogden after he puts on a mask that the older girl had in her room. He is instantly transformed into a spike covered monster set on a quest to turn yourself back into a boy and destroy as many monsters along the way you can. The combat is quite simple where attacks are telegraphed making avoiding them quite easy. If you play like I do though that won’t matter and you’re going to die many times. The game has a world that is full of history and danger with an art style like no other I’ve seen. Overall I found the game to be intriguing and looking forward to the next time I load it up!