On the heels of the cinematic masterpiece that is the first volume of Dune from Warner Brothers, Modiphius has released a new Roleplaying Game within that world.
Modiphius Entertainment are most known for their creation and mastery of the 2D20 system where EVERY action requires rolling two twenty side die. They have taken that system and applied it to the world of Dune and Arrakis. Do you ride the sandworm? Roll 2D20. Are you wearing your moisture suit properly? Roll another 2D20. The system makes for a more cost effective experience while simple mechanics make it easier to learn. My favorite aspect of the 2D20 system is that it makes the focus more the story you are telling together instead of how you complete a task.
The world of Dune is one created with so much depth that jumping into it can be overwhelming. The roleplaying game is just as rich, pulling from all of the books to develop the world. The sheer amount of information contained within the core rulebook was enough for even me to look at it and say, “whoa, that’s a lot to read”. Seriously, I said that.
The thickness of the tome isn’t daunting, not like a Game of Thrones novel would be. The words aren’t even tiny themselves, there’s just a lot per page. That being said though, there needs to be metric ton of information contained to build the world right. It’s unreasonable to expect every player to have read every book in the franchise like I have. This is how you convey what’s important without forcing players to read more than a dozen novels. Add all of the sourcebooks and campaign books and at a glance it’s a bit much.
The mountain of information simply makes sense when you take a simple rules set and combine it the vast lore of Frank Herbert’s most famous world. The production quality is some of the best I’ve seen from a roleplaying game. Between hand drawn/painted images, highly detailed maps and a plethora of lore there is enough here to make a diehard fan of the franchise excited, even if they don’t play it. The game system is designed for easier play which in turn makes for a more cinematic experience. Add to that the fact that you can play this game using any point in the timeline, you have a game that is a must for replaying and Dune fans alike!
I can’t wait to see what other sourcebooks get released. Specifically I hope we see some centered around individual great houses so that we can have more dedicated details for some of them. The top houses and groups I’d like to see more from would be IX, Atreides and Harkonnen of course, but also the Tleilaxu. However the sourcebook I want to see the most would be centered around the Jihad era. I want to specifically engage with or play as the Cymek. I’d even kill for an army based tabletop game like A Song of Ice and Fire or The Lord of the Rings that puts the Cymek against the Butlerian Jihad. Please make this happen Modiphius. The time is right for this to finally work too! What forces would you like to play?