The Behemoth has released their first title in 7 years and takes them back to their roots with Alien Hominid Invasion.
Each game from The Behemoth has brought an entirely different playstyle to gaming compared to their other titles, each bringing their own unique experience. Alien Hominid was a side-scrolling action game. Castle Crashers was a Streets of Rage style brawler featuring adorable knights. Battle Block Theater was a hybrid of the side-scrolling action game that place major focus on level building. Pit People was the most recent release that took the Behemoth art style and applied it to tactics gameplay. Each game after the original Alien Hominid featured easter eggs from the prior games. All of their titles are known for their sophomoric humor, like the diarrhea deer or guns that shoot blobs that sound like wet farts. Alien Hominid Invasion though is the first time they have returned to one of their game worlds for a second helping. This time is a little different though.
Both Alien Hominid Invasion and the original allowed you to play as a small yellow alien that causes incalculable damage. You face off against members of the FBI and all manner of machines, each drawn in an adorable manner. For the old school players this is essentially Contra on a kilo of speed but instead of playing a human commando, you are an Alien that is fighting the FBI and the mad science of Doctor Robotnik. The original was by far the hardest run and gun title I’ve ever had the pleasure to play.
What makes this game really stand it, besides the vibrant art work and plethora of customization options, is that the game has a variable difficulty. The longer you play, the harder the game gets. As the difficulty ramps up the visuals get absolutely insane. There were several moments I thought it would be too much and the game would start lagging. It never did. The Behemoth has yet to make a game that wasn’t worth the price tag and they aren’t starting now. If you like the run and gun format or their art style you will love this one!