Archives April 2024

Justice League Crisis of Infinite Earths Part Two

Crisis of Infinite Earths

Warner Brothers have come back with the second volume of their animated event, Justice League Crisis of Infinite Earths.

The previous Crisis film focused most of the story on Barry Allen as the Flash and him assisting in the construction of a series of towers. These towers would protect various Earths from an Anti-matter wave that seemed to be trying to erase the entirety of reality. Part Two of Crisis of Infinite Earths from Warner Brothers is a direct continuation of the story but this time follows Psycho Pirate. Psycho Pirate is tasked with making each hero confident and to minimize the panic on each world. Being the true villain he is, he betrays the trust placed in him and starts working for the Anti-Monitor. The Anti-Monitor promises Pirate that he will essentially be a god in the new reality and he enthusiastically agrees.

Anytime I watch an animate DC film, if it features Batman, I want him to be voiced by the late Kevin Conroy. Obviously, after his passing that will no longer be an option without the help of AI. Let’s not even get into that can of worms. Jensen Ackles taking over the role sounds like a perfect successor. Troy Baker, while good as the Joker, still doesn’t hold a candle to Mark Hamill. Basically if the original Batman The Animated Series is the gold standard in DC voice acting then this film is a strong Silver. Overall the cast did a fantastic job, it’s just hard to beat the best.

Having never read the original comic story, or seen any of the previous tellings of the story, I went in mostly blind. However I did read the novel close to two decades ago. I remember the novel being great and there being an emphasis on the Flash but not much else. I had forgotten almost the entire story by the time I watched both parts One and Two. Both parts of the story have been great. From what I’ve read, there will only be three parts I cannot wait for the finale. I also hope we see more of these classic comic events getting the animated treatment, especially if they follow this level of quality.

Orion Haste from Ratalaika Games

Orion Haste

Orion Haste from Ratalaika Games is their latest sidescroller shooter that has definite Contra vibes but with a Doom Guy cosplay.

The folks at Ratalaika Games shared another nostalgic filled title with us, this time with Orion Haste. OH is a run and gun side-scroller that pits you against an alien invasion with an array of weapons with unlimited ammo. That’s right! UNLIMITED AMMO! You play as a soldier, who remarkably looks like Doom Guy, who is tasked with ending the alien menace. Along the way you will find extra lives or health and the four weapons. Each stage starts you with having to find the weapons once again and I must say the electric beam is the best option for nearly EVERY fight. It is a never ending beam of destruction. It is great to wield. The only problem with the weapons is aiming. You are limited to up, down, left, right and the left and right upper diagonals. With using a controller with sticks for aiming I hoped for better control. This in turn limits your options when dodging the enemies.

Gameplay looks and feels like the classic Contra games in nearly every way. Even the level of difficulty felt the same. Besides the limited options for shooting the controls are quite fluid. I loved Contra and this hit me in the feels in all the right ways. I had a blast with this one. Thanks to the team at Ratalaika and PR Hound for sharing another nostalgia gem with us!

Outer Terror from Ratalaika Games

Outer Terror

Outer Terror from Ratalaika Games is an isometric horror title that looks and feels like a twin stick shooter without a trigger.

Ratalaika Games has provided us with a code for their latest horror title, Outer Terror. The game looks and behaves like a twin-stick shooter. Only real difference is you don’t control your shots, they never stop shooting. Your focus, as far as controls are concerned, is on moving and triggering different abilities. As you level up you pick among three cards that will either heal you or power you up further. As each stage begins you get an introductory story clip with artwork that is very reminiscent of Charlie Adlard from The Walking Dead. Adlard is one of my favorite comic artists so I am absolutely here for these intros.

When you start the game there are four chapters and based on the achievement list there are others that will unlock later. As you complete chapters you collect money and can use these funds to pay for upgrades. The more you play, the more you’ll earn. The game is full of dodging and as a tip, the more money you pick up, the faster you’ll level up and that means the more upgrades you’ll unlock. By the time I finished episode 1 I had all upgrades finished within the level.

The gameplay art was a bit of a disappointment. As with most RG titles, the graphics look like it was developed for the Super Nintendo and I love them for that. However, with the fantastic intro art I was disappointed that the sprites weren’t rendered in the same style, by the same hands. Gameplay itself is smooth though and once you learn to read the map you can make quick work of some of the episodes. Overall I had a great time and look forward to seeing more of this great art as I play more episodes.

Code supplied on behalf of Ratalaika Games by PR Hound.

Xatrom Command from Ratalaika Games

Xatrom Command

Xatrom Command is a twin stick shooter from the team at Ratalaika Games where you must stop the alien threat.

Aliens have invaded and it is up to you to stop them in Xatrom Command from Ratalaika Games. XC is a twin-stick shooter with blocky graphics where your objective is to kill everything alien you see. Many of these aliens a similar to animals and bugs from Earth, except some of the bosses. As with any twin-stick shooter, it is quite easy to get overwhelmed. Movement is key and NEVER stop shooting. The primary targets are tiny spider-looking things and some sort of four-legged green and purple creature. I thought it was also a bug at first but couldn’t figure out which kind. Later on you fight scorpions, snakes and tarantulas. Not to mention a boss every ten rooms or map squares.

The game is actually quite simple, not just in appearance but in controls. You have one stick to move, one to aim your gun and the right trigger to fire. Again, movement is key. Don’t let the bugs overwhelm you because you will lose health quickly. The good news is the green things that look like bushes regularly drop ammo and health.

At first glance I assumed the game would be just TOO simplistic. Between the graphics and controls there wasn’t much to it. I was wrong. Despite the simplicity I had a great time, so much so that in a single sitting I completed thirty five of the levels and every achievement in the game. Doing so took almost an hour to do total so this is a great one for achievement hunters too!

Dungeon Drafters from Dangen Entertainment

Dungeon Drafters

Dungeon Drafters is a Zelda-like dungeon crawl where you have unlimited lives and a classic SNES look and feel.

Dangen Entertainment provided us a code for their latest title, Dungeon Drafters and it is an experience that quite surprisingly felt both new and nostalgic. How can it be both? I know. it feels weird. Visually the game looks like some of the classic JRPG titles you would play on the Super Nintendo or even the Genesis, with an isometric dungeon crawl. This is most like some of the original Final Fantasy titles. That covers the nostalgia part of it, now on to the NEW. The combat mechanics are a blend of turn based combat, like a tactics game, and merges it with card abilities from a randomized deck. This cards perform actions like rappelling from one end of the map to the other or a flaming sword strike.

As you dungeon crawl through the various stages you will confront monsters and people to save. Sometimes the monsters will attack each other as well. The way to tell the difference is the color of the health bar. If it’s red, then you kill it with extreme prejudiced. If it’s gold however, you need to save them as quick as possible. If this part was explained somewhere I completely missed it. Each chamber of the map seems to get more difficult as time progresses so playing cautiously is important as you rarely get chances to heal. Most enemies can move or act two times per turn where the character I chose had three. Knowing this makes planning your moves even more important because you can force some enemies to lineup to make fighting them easier.

I plan on a minimum of one hour of gameplay prior to writing our reviews.  This game sucked me in and somehow I lost almost three hours and had no idea, I was just having fun while slashing my way through the Glacial Library. Some dungeons are harder than others and I think choosing the library was a mistake this early in my gameplay because I didn’t even complete a single floor before getting killed. Interacting with NPCs leads me to believe we will unlock additional characters in our party through the story which will make stages like this one easier to traverse. Not only did I have a great time with this one but my son who was watching me play enjoyed it as well and even helped me understand some of the ability cards I was using better.

Cybertrash STATYX from Sometimes You

Cybertrash STATYX

In a cyberpunk world where corporations control everything you play as Jenet in Cybertrash STATYX from Sometimes You.

You begin Cybertrash Statyx as Jenet, waking up in a facility that is testing your body against numerous stressors. Things like being forced to run an obstacle course during the middle of the night when you should be sleeping. It’s obvious this corporation is EVIL because they are intentionally ruining your sleep. That is sacred. For that, they must pay! You are tested in challenge after challenge while the scientists and corporate bosses watch on.

The game is a two dimensional side scroller from Sometimes You and Uncle Frost Team where your goal is to survive this corporate run world by using their own tools and enhancements against them. Maybe you’ll even uncover a greater conspiracy while you’re at it?

The game looks like a classic title from the days of the Super Nintendo with solid combat mechanics. However where the game really fails is the movement controls. They can be quite sticky at times, especially when trying to jump and move forward at the same time. This has caused me to die more times than any failed reaction by falling short and running into an enemy. Being able to see cinematics and dialogue featuring the heads of the evil corporation make the story more engaging. This in turn makes the events around Jenet make more sense as well as she is fed only the most basic information. The poor movement mechanics do detract from the gameplay but the combat mechanics were surprisingly solid. Being able to switch weapons from item points allows you to better control the combat and made the game enjoyable.