Days of Doom from Atari

Days of Doom

Sneakybox and Atari team up to bring a tactics roguelite game with Days of Doom to consoles!

The last tactics styled game I remember playing before Days of Doom was another playthrough of Final Fantasy Tactics. FFT was the gold standard in Tactics gaming. No other team has been able to capture the magic of a world and the ease of gameplay as well. Sneakybox built the original version of this game for mobile devices but under a new team has rebuilt the game, saving mostly a few characters and maps, and released it to consoles. This was with publishing assistance from Atari.

The game focuses on the world after the zombie apocalypse is here, like in the movies, comics and other games, you must venture out and collect supplies and fight to live. Gameplay follows the classic tactics format where the area of the stage is laid out on a grid and you move your characters like a tabletop game. With my obsession with tabletop gaming it’s pretty obvious why this style appeals to me. visually the game is vibrant and looks like it jumped right off a page from a comic or graphic novel. The controls are easy to learn and feel natural with the gameplay. Overall I had a ton of fun and the game appeals to me on so many levels- tactics and zombies just to name the two big ones. This game is well worth the play and I look forward to playing again.

Quantum: Recharged

Quantum: Recharged

The folks at Atari are back with another Recharged title, giving it a much needed facelift and marketing it towards newer players. That game is Quantum: Recharged.

Atari have redesigned quite a few of their games under the Recharged label, the latest of which is Quantum: Recharged. You fly a ship with a tail of sorts that leaves a trace behind you and if you cross the trace, creating a loop, it creates a destructive void that will destroy enemy ships. Additionally the game comes with a mission mode that challenges and refines your skills as your progress.

The controls are smooth as hell. I’ve never played a game before where your control of the ship was so well defined you could literally thread a needle with it. This is the first. Can’t tell you how many close calls I had that thanks to the controls I was able to avoid danger. The ships and powerups were quite simple in appearance but the overlay or HUD for the game was incredibly crisp. This game is another example of why you shouldn’t be sleeping on Atari’s Recharged titles. Now if only I could actually get good at the game, then I might make it to the end. It’s time to practice some more.

Caverns of Mars Recharged

Caverns of Mars

Atari has given another classic the Recharged treatment with Caverns of Mars where you fly ever deeper into the core of the red planet.

Originally developed by Greg Christensen, Caverns of Mars was the first vertical scrolling game and a smash hit on Atari. Prior to receiving the Recharged treatment I had only heard of the title but never played. The concept of the game is that you are rapidly flying towards the center of Mars and ammo is limited. You must defeat your foes and reach the reactor before your fuel and ammo run out. Conceptually it’s quite simple. The gameplay is less so.

While it is a vertical scrolling game you don’t have much control on the vertical movement other than slowing it with firing your guns. You do have control over your horizontal movement though. As you descend further in to the planet there are more and more enemies and obstacles to avoid. In short time it will become quite chaotic.

Visually the game is crisp and highly detailed for the world around you and the world can be blown away to clear you a path but a slight shift in direction can spell your doom. The game is easily played in short spurts and a hell of a lot of fun despite the frequent dying.

Akka Arrh- another Atari Recharged title

Akka Arrh

Artari has returned with another Recharged reboot title and this time it is from the cannon firing Akka Arrh!

Atari and Jeff Minter have teamed up again to reimagine or recharge their classic AkkA Arrh for current generations. You play a turret that shoots bombs with some massive areas of effect. These shots when hitting an enemy turn that enemy into another explosion of similar size and shape and can lead to some massive chain reactions. The fights are chaotic and can be a little hard to follow with the constant explosions.

With super bright imagery the came looks like a stoner’s dream or if a bad trip, then their worst nightmare. If you suffer from light sensitivity then I would suggest avoiding this title. I played it with a migraine and it made the head pain worse by the time I stopped. This was before I learned there is a way to toggle the visual mayhem off. It made a huge difference. Atari fans will enjoy the classic playstyles and those without light sensitivity will enjoy the effect. I personally found the game to be repetitive too early into gameplay. This early into the game should continue to be fresh and engaging. Hard pass from me on this one.

Missile Command Recharged

Missile Command

Missile Command is the latest to get the Recharged treatment from Sneakybox and it is just as chaotic as it has always been.

Sneakybox brings us another Atari title getting the Recharged treatment and this time it is absolutely brutal. Missile Command was always one of the most brutal titles I’ve ever played. This is by far worse than I remember. By worse I refer to the insanity of the game, or my skill, or both. I remember playing this game and being able to get several levels into it before losing my base. With Recharged I couldn’t complete the first level. The missions however I could complete a few.

This game is pure chaos. Simple as that. You man orbital cannons that are tasked with destroying missiles as they fall from the sky. Placing your shots you must lead the missile and force it to crash into it. Graphically it is crisp and yet simplistic. It really captures the look and style of the classic game. Controls are easy to learn but a nightmare on a controller with drift. If you deal with drift this game will be virtually impossible. All of my controllers drift.

If you are looking for a game like the classic or something you can easily pick up and dive into without much effort you’ll enjoy this one.

Yars: Recharged

Yars

Another classic Atari 2600 hit has returned with the Recharged treatment with Yars: Recharged!

Originally published in 1982 on the Atari 2600, Yars has returned with Yars: Recharged from SneakyBox and Adamvision Studios. The game features an alien bug that resembles a dragonfly that is sent to destroy the alien ships that have come to subjugate the planet. Do you have what it takes to survive this remastered bullet hell? As more bullets fly it is natural to panic and I am prone to panic in these situations.

I had only ever heard of the original game but never played. It was one of those that my friends steered my away from due to its difficulty in grade school. It’s THAT old! Playing this one is a ton of fun. If I had known this is what the game was like I would have likely played it when I was much younger. Graphically it reminds me of the Dead Space arcade game that was on the 360 but it is pure chaos. Some levels require pure luck to survive. If you like a game that is sleek and an absolute challenge you will love this game.