WELCOME TO THE FIRST INSTALLMENT OF A NEW SERIES WHERE WE WILL BE FOCUSING ON ONE OF THE EXCLUSIVE CHAOS WARBANDS FROM WARCRY. TO START THINGS OFF WE WILL BE DISCUSSING THE IRON GOLEM.
The Iron Golem is one of the warbands in the core box for Warcry and hail from Ferrium Mountains in Chamon. For those that aren’t aware Chamon is the Realm of Metal in the Warhammer world. It is home to the Yellow Wind of Magic, specifically transmutation. Being from the realm of Metal it is not a surprise to see the members of Iron Golem to be covered in armor.
The units within Iron Golem are slow, deal decent damage but can really take a beating. This warband is best used as a training faction. Most units only have short ranged attacks, moderate melee attacks and a high defense.
Out of the box, either the core set or faction only box, a couple of the models offer some customization options. Specifically the Signifier can be modified to be a Prefector. By name these don’t mean much but the Signifier is essentially the Banner Bearer for the group. Changing him to a Prefector offers you a higher critical hit damage but in exchange you lose the Buffs provided by the Signifier. Personally I went for visual aesthetic of the Signifier. I typically go for the higher damage units and minimal buffs but the look of the Signifier was so awesome I couldn’t not use him.
The reason I say this is best for learning the game is because of the high defense. The more of a beating you can take the longer you are in the game. For trying to win with this faction you are best off using your lower cost Legionnaires to soak up damage while you move your heavy hitters into position.