Headup Games brings us Silver Chains, a survival horror game in the first person perspective but is it creepy enough?
In Silver Chains you play as Peter, a traveler who’s car has broken down, as he explores a dilapidated mansion in hopes of leaving. Of course your first steps into the house to search for help ends being rendered unconscious. You awake in a bedroom with no memory of how you got there. Now, I am far from understanding what is happening in this house and even further from finishing the story at the time of writing but I have an early prediction. That Peter grew up in this house and had escaped but after he died elsewhere the house has called him home (this prediction was written only 10-20 minutes into the story).
This game absolutely requires playing with the sound loud enough to draw you in, it is a critical part of setting the tone. The building itself is wonderfully crafted in completes the atmospheric package. The different rooms you get into have a ton of detail between peeling paint, doll parts hanging from the ceiling and doors filled with cracked wood. The game is full of tense moments that are not helped by the monster chasing you. I feel like I spent more time hiding in wardrobes more than actually exploring and it seriously had me on edge. For anyone that enjoys a good horror title this will be a great addition to your library.