Way of the Hunter is the latest first person shooter game centered around hunting the creatures of the forest.
Way of the Hunter is a hunting game where there is a mysterious deer meat virus and its your job to kill all the creatures needed to fund your endeavors. THQ Nordic and Nine Rock Games brings us this FPS game where the ultimate goal seems to be furnishing a hunting lodge. You play as River as he takes over his Grandfather’s ranch and use hunting to fund all of your endeavors.
Your first task after gaining access to the lodge is to visit your friend Echo. Echo is no real friend but a point where your voice echoes easily. After that you take your first steps towards hunting. The first hunting task is at the shooting range. There you practice adjusting your scope, breathing properly and aiming. It is all quite easy to pick up but leads you to a task your grandfather meant to do himself. The hills are filled with badgers and they MUST die. Hunting them was quite tricky at first. The trick is to anticipate where they are about to be and shooting there just before they cross that path. With each kill task you are given unlocks other kill tasks focused on other animals and harder kills.
Overall the game has what I would call mixed graphics, where some aspects are highly details and others not so much. Specifically the scenery is where all the detail is and it is beautiful. I thought it was a cool touch to see real weapons and real gear featured in the game to assist you with your hunts. The story is slow and the hunts even slower but are much more realistic than I anticipated. Walking through tall grass quickly, not worrying about my noise, is bound to scare off the animals I’m hunting and I thought firing the gun or being seen would be the only way to do that. I applaud the designers for their attention to realistic detail there. For a hunting game I liked the realism but was hoping for something more forgiving like hunting in Red Dead Redemption.